DnD 5.5 Spells

All the Spells from DnD 5.5 (2024)

Lvl
SpellVOLvlSchoolCasting TimeRangeDurationV,S,MConcentrationRitualSummarySource
Acid Splash
FR
ES
Acid Splash0EvocationAction60 ftInstantaneousV,S5-ft Sphere: DEX save or 1d6 Acid damage (damage/level)Player's Handbook 2024 (BR)
Aid
FR
ES
Aid2AbjurationAction30 ft8 hoursV,S,MUp to 3 creatures: +5 HP (+5/level) for the duration of the spellPlayer's Handbook 2024 (BR)
Alarm
FR
ES
Alarm1Abjuration1 minute or Ritual30 ft8 hoursV,S,MRitual20-ft Cube: when an intruder enters the area, it triggers a mental or audible alarm that can be heard up to 60 ft awayPlayer's Handbook 2024 (BR)
Alter Self
FR
ES
Alter Self2TransmutationActionSelf1 hourV,SConcentrationAlters your physical form to breathe underwater, change appearance, or gain natural weapons (1d6 damage)Player's Handbook 2024 (BR)
Animal Friendship
FR
ES
Animal Friendship1EnchantmentAction30 ft24 hoursV,S,M1 Beast: WIS save or charmed (+1 beast/level)Player's Handbook 2024 (BR)
Animal Messenger
FR
ES
Animal Messenger2EnchantmentAction or Ritual30 ft24 hoursV,S,MRitual1 Tiny Beast with CR 0: CHA save or transmits a 25 words message (+48 h/level)Player's Handbook 2024 (BR)
Animal Shapes
FR
ES
Animal Shapes8TransmutationAction30 ft24 hoursV,SWilling creatures: each transforms into a Large or smaller Beast with a CR of 4 or lowerPlayer's Handbook 2024 (BR)
Animate Dead
FR
ES
Animate Dead3Necromancy1 minute10 ftInstantaneousV,S,M1 humanoid corpse: animates a skeleton or zombie that you command (+2 Undead/level)Player's Handbook 2024 (BR)
Animate Objects
FR
ES
Animate Objects5TransmutationAction120 ft1 minuteV,SConcentrationAnimates a number of objects with the Animated Object stat block equal to your spellcasting ability modifier (damage/level)Player's Handbook 2024 (BR)
Antilife Shell
FR
ES
Antilife Shell5AbjurationActionSelf1 hourV,SConcentrationPlayer's Handbook 2024 (BR)
Antimagic Field
FR
ES
Antimagic Field8AbjurationActionSelf1 hourV,S,MConcentration10-ft Emanation: neutralizes all spells, the Magic action, and the magical effects of items within the areaPlayer's Handbook 2024 (BR)
Antipathy/Sympathy
FR
ES
Antipathy/Sympathy8Enchantment1 hour60 ft10 daysV,S,M1 creature: WIS save or Charmed (Attraction) or Frightened (Aversion), drawing it toward you or driving it away from youPlayer's Handbook 2024 (BR)
Arcane Eye
FR
ES
Arcane Eye4DivinationAction30 ft1 hourV,S,MConcentrationCreates an invisible eye with 30-ft darkvision that transmits visual information; can move 30 ftPlayer's Handbook 2024 (BR)
Arcane GateArcane Gate6ConjurationAction500 ft10 minutesV,SConcentrationPlayer's Handbook 2024
Arcane Lock
FR
ES
Arcane Lock2AbjurationActionTouchDispelledV,S,MMagically locks a door, window, gate, or container; option to set a passwordPlayer's Handbook 2024 (BR)
Arcane Vigor
FR
ES
Arcane Vigor2AbjurationBonus ActionSelfInstantaneousV,SYou regain hit points equal to 1 or 2 Hit Dice (+1 dice/level) + spellcasting ability modifierPlayer's Handbook 2024
Armor of Agathys
FR
ES
Armor of Agathys1AbjurationBonus ActionSelf1 hourV,S,MYou gain 5 temporary HP; melee attack against you: 5 cold damage (+5 HP and +5 damage/level)Player's Handbook 2024
Arms of Hadar
FR
ES
Arms of Hadar1ConjurationActionSelfInstantaneousV,S10-ft Emanation: STR save or 2d6 Necrotic damage (+1d6/level) and can no longer take Reactions; half on a successPlayer's Handbook 2024
Astral Projection
FR
ES
Astral Projection9Necromancy1 hour10 ftDispelledV,S,MPlayer's Handbook 2024 (BR)
Augury
FR
ES
Augury2Divination1 minute or RitualSelfInstantaneousV,S,MRitualIndicates whether an action planned within the next 30 min will be good, bad, both, or neitherPlayer's Handbook 2024 (BR)
Aura of Life
FR
ES
Aura of Life4AbjurationActionSelf10 minutesVConcentration30-ft Emanation: Resistance to Necrotic damage and unreduceable HP max; allies at 0 HP regain 1 HPPlayer's Handbook 2024 (BR)
Aura of Purity
FR
ES
Aura of Purity4AbjurationActionSelf10 minutesVConcentration30-ft Emanation: Resistance to Poison and Advantage on save vs Blinded/Charmed/Deafened/Frightened/Paralyzed/Poisoned/StunnedPlayer's Handbook 2024
Aura of Vitality
FR
ES
Aura of Vitality3AbjurationActionSelf1 minuteVConcentration30-ft Emanation: restores 2d6 HP to 1 creature each turnPlayer's Handbook 2024
Awaken
FR
ES
Awaken5Transmutation8 hoursTouchInstantaneousV,S,M1 Beast or Plant: INT 10 and speaks, or animates a natural plant (Awakened Shrub or Awakened Tree); Charmed for 30 daysPlayer's Handbook 2024 (BR)
Bane
FR
ES
Bane1EnchantmentAction30 ft1 minuteV,S,MConcentrationUp to 3 creatures: CHA save or -1d4 to attack rolls and saving throws (+1 creature/level)Player's Handbook 2024 (BR)
Banishing Smite
FR
ES
Banishing Smite5ConjurationBonus ActionSelf1 minuteVConcentrationOn a successful melee or unarmed attack: +5d10 Force damage and CHA save or transported to a demiplane and IncapacitatedPlayer's Handbook 2024
Banishment
FR
ES
Banishment4AbjurationAction30 ft1 minuteV,S,MConcentration1 creature: CHA save or target banished to a demi-plane; if extraplanar, it does not return (+1 creature/level)Player's Handbook 2024 (BR)
Barkskin
FR
ES
Barkskin2TransmutationBonus ActionTouch1 hourV,S,M1 willing creature: its skin assumes a bark-like appearance (AC 17)Player's Handbook 2024 (BR)
Beacon of Hope
FR
ES
Beacon of Hope3AbjurationAction30 ft1 minuteV,SConcentration30-ft radius: Advantage on WIS save and Death save; restores maximum HP from any healingPlayer's Handbook 2024 (BR)
Beast Sense
FR
ES
Beast Sense2DivinationAction or RitualTouch1 hourSConcentrationRitual1 willing Beast touched: you perceive through its senses and benefit from its special sensesPlayer's Handbook 2024
Befuddlement
FR
ES
Befuddlement8EnchantmentAction150 ftInstantaneousV,S,M1 creature: INT save or 10d12 Psychic damage and unable to cast spells or use a Magic action; half on a successPlayer's Handbook 2024 (BR)
Bestow Curse
FR
ES
Bestow Curse3NecromancyActionTouch1 minuteV,SConcentration1 creature touched: WIS save or you choose a curse from among four effects (duration/level)Player's Handbook 2024 (BR)
Bigby's Hand
FR
ES
Bigby's Hand5EvocationAction120 ft1 minuteV,S,MConcentrationCreate a Large hand: strike (5d8 Force), push (STR save), grapple (DE save or 4d6+spellcasting modifier) or protect (Half Cover)Player's Handbook 2024 (BR)
Blade Barrier
FR
ES
Blade Barrier6EvocationAction90 ft10 minutesV,SConcentration100-ft x 20-ft wall: Three-Quarters Cove, Difficult terrain and DEX save or 6d10 Force damage in the wall; half on a successPlayer's Handbook 2024 (BR)
Blade Ward
FR
ES
Blade Ward0AbjurationActionSelf1 minuteV,SConcentration-1d4 to attack rolls made against youPlayer's Handbook 2024
Bless
FR
ES
Bless1EnchantmentAction30 ft1 minuteV,S,MConcentrationUp to 3 creatures add +1d4 to attack rolls and saving throws (+1 creature/level)Player's Handbook 2024 (BR)
Blight
FR
ES
Blight4NecromancyAction30 ftInstantaneousV,S1 creature: CON save or 8d8 Necrotic damage (+1d8/level); half on a success. Targeted normal plants diePlayer's Handbook 2024 (BR)
Blinding Smite
FR
ES
Blinding Smite3EvocationBonus ActionSelf1 minuteVOn a successful melee or unarmed attack: +3d8 Radiant damage (+1d8/level) and BlindedPlayer's Handbook 2024
Blindness/Deafness
FR
ES
Blindness/Deafness2TransmutationAction120 ft1 minuteV1 creature: CON save or Blinded or Deafened; repeat save at the end of each of its turns (+1 creature/level)Player's Handbook 2024 (BR)
Blink
FR
ES
Blink3TransmutationActionSelf1 minuteV,SYou get 50% chance per turn to appear on the Ethereal Plane, then you return to the previous plane on the following turnPlayer's Handbook 2024 (BR)
Blur
FR
ES
Blur2IllusionActionSelf1 minuteVConcentrationYour body becomes blurred; creatures have Disadvantage on attack rolls against youPlayer's Handbook 2024 (BR)
Burning Hands
FR
ES
Burning Hands1EvocationActionSelfInstantaneousV,S15-ft Cone: DEX save or 3d6 Fire damage (+1d6/level); half on a success ; a flammable object burnsPlayer's Handbook 2024 (BR)
Call Lightning
FR
ES
Call Lightning3ConjurationAction120 ft10 minutesV,SConcentration5-ft Radius: DEX save or 3d10 lightning damage (+1d10/level); half on a success. Magic action to repeat each turnPlayer's Handbook 2024 (BR)
Calm Emotions
FR
ES
Calm Emotions2EnchantmentAction60 ft1 minuteV,SConcentration20-ft Sphere: CHA save or immunizes/suppresses Charmed and Frightened conditions, or renders Indifferent instead of HostilePlayer's Handbook 2024 (BR)
Chain Lightning
FR
ES
Chain Lightning6EvocationAction150 ftInstantaneousV,S,MUp to 3 creatures: DEX save or 10d8 Lightning damage; half on a success (+1 creature/level)Player's Handbook 2024 (BR)
Charm Monster
FR
ES
Charm Monster4EnchantmentAction30 ft1 hourV,S1 creature: WIS save (with Advantage if attacked) or Charmed and friendly (+1 creature/level)Player's Handbook 2024 (BR)
Charm Person
FR
ES
Charm Person1EnchantmentAction30 ft1 hourV,S1 Humanoid: WIS save or Charmed and Friendly (+1 creature/level)Player's Handbook 2024 (BR)
Chill Touch
FR
ES
Chill Touch0NecromancyActionTouchInstantaneousV,SMelee spell attack: 1d10 Necrotic damage (damage/level) and no hit point recovery until the end of your next turnPlayer's Handbook 2024 (BR)
Chromatic Orb
FR
ES
Chromatic Orb1EvocationAction90 ftInstantaneousV,S,MRanged spell attack: 3d8 of chosen damage type (+1d8/level); if two d8s match, orb bounces 30 ft on another targetPlayer's Handbook 2024 (BR)
Circle of Death
FR
ES
Circle of Death6NecromancyAction150 ftInstantaneousV,S,M60-ft Sphere: CON save or 8d8 Necrotic damage (+2d8/level); half on a successPlayer's Handbook 2024 (BR)
Circle of Power
FR
ES
Circle of Power5AbjurationActionSelf10 minutesVConcentrationPlayer's Handbook 2024
Clairvoyance
FR
ES
Clairvoyance3Divination10 minutes1 mile10 minutesV,S,MConcentrationCreate an invisible sensor in a familiar or obvious location that allows you to see or hearPlayer's Handbook 2024 (BR)
Clone
FR
ES
Clone8Necromancy1 hourTouchInstantaneousV,S,MCreates a copy of a creature over 120 days; upon its death, its soul—if willing—joins the clonePlayer's Handbook 2024 (BR)
Cloud of Daggers
FR
ES
Cloud of Daggers2ConjurationAction60 ft1 minuteV,S,MConcentration5-ft Cube: 4d4 Slashing damage (+2d4/level); Magic action to teleport thecube up to 30 ftPlayer's Handbook 2024
Cloudkill
FR
ES
Cloudkill5ConjurationAction120 ft10 minutesV,SConcentration20-ft Sphere: Heavily Obscured; CON save or 5d8 Poison damage (+1d8/level); half on a successPlayer's Handbook 2024 (BR)
Color Spray
FR
ES
Color Spray1IllusionActionSelfInstantaneousV,S,M15-ft Cone: CON save or Blinded until the end of your next turnPlayer's Handbook 2024 (BR)
Command
FR
ES
Command1EnchantmentAction60 ftInstantaneousV1 creature: WIS save or execute a command on the next turn - Approach, Drop, Flee, Grovel, Halt (+1 creature/level)Player's Handbook 2024 (BR)
Commune
FR
ES
Commune5Divination1 minute or RitualSelf1 minuteV,S,MRitualPlayer's Handbook 2024 (BR)
Commune with Nature
FR
ES
Commune with Nature5Divination1 minute or RitualSelfInstantaneousV,SRitualPlayer's Handbook 2024 (BR)
Compelled Duel
FR
ES
Compelled Duel1EnchantmentBonus Action30 ft1 minuteVConcentration1 creature: WIS save or Disadvantage on attacks against other creatures and unable to move more than 30 ft awayPlayer's Handbook 2024
Comprehend Languages
FR
ES
Comprehend Languages1DivinationAction or RitualSelf1 hourV,S,MRitualAllows to understand the literal meaning of spoken or written languages ​​(1 page/min; the text must be touched)Player's Handbook 2024 (BR)
Compulsion
FR
ES
Compulsion4EnchantmentAction30 ft1 minuteV,SConcentrationCreatures of your choice within range: WIS save or Charmed, and they move in a direction chosen by youPlayer's Handbook 2024 (BR)
Cone of Cold
FR
ES
Cone of Cold5EvocationActionSelfInstantaneousV,S,M60-ft Cone: CON save or 8d8 Cold damage (+1d8/lvl); half on a successPlayer's Handbook 2024 (BR)
Confusion
FR
ES
Confusion4EnchantmentAction90 ft1 minuteV,S,MConcentration10-ft Sphere: WIS save or random behavior each turn; new WIS save at end of turn (+5 ft/level)Player's Handbook 2024 (BR)
Conjure Animals
FR
ES
Conjure Animals3ConjurationAction60 ft10 minutesV,SConcentration1 creature within 10 ft of the Large spectral pack: DEX save or 3d10 slashing damage (+1d10/level) each turnPlayer's Handbook 2024 (BR)
Conjure Barrage
FR
ES
Conjure Barrage3ConjurationActionSelfInstantaneousV,S,M60-ft Cone: DEX save 5d8 Force damage (+1d8/level) on creatures of your choice; half on a successPlayer's Handbook 2024
Conjure Celestial
FR
ES
Conjure Celestial7ConjurationAction90 ft10 minutesV,SConcentration10-ft Cylinder: DEX save or 6d12 Radiants; half on success / Regains 4d12 HP + spellcasting ability modifier (+1d12/level)Player's Handbook 2024 (BR)
Conjure Elemental
FR
ES
Conjure Elemental5ConjurationAction60 ft10 minutesV,SConcentrationSummons a Large spirit: DEX save or 8d8 lightning/thunder/fire/cold damage and Restrained, then 4d8 damage/round (+1d8/lvl)Player's Handbook 2024 (BR)
Conjure Fey
FR
ES
Conjure Fey6ConjurationAction60 ft10 minutesV,SConcentrationMelee spell attack: 3d12 Psychic damage + spellcasting ability modifier and Frightened (+1d12/level)Player's Handbook 2024 (BR)
Conjure Minor Elementals
FR
ES
Conjure Minor Elementals4ConjurationActionSelf10 minutesV,SConcentration15-ft Emanation: Attacks in the Emanation deal +2d8 Acid, Cold, Fire, or Lightning damage (+1d8/level)Player's Handbook 2024 (BR)
Conjure Volley
FR
ES
Conjure Volley5ConjurationAction150 ftInstantaneousV,S,M40-ft x 20-ft Cylinder: DEX save or 8d8 Force damage; half on a successPlayer's Handbook 2024
Conjure Woodland Beings
FR
ES
Conjure Woodland Beings4ConjurationActionSelf10 minutesV,SConcentration10-ft Emanation: WIS save or 5d8 Force damage (+1d8/level); half on a successPlayer's Handbook 2024 (BR)
Contact Other Plane
FR
ES
Contact Other Plane5Divination1 minute or RitualSelf1 minuteVRitualINT save to ask an entity up to 5 questions, or 6d6 Psychic damage and IncapacitatedPlayer's Handbook 2024 (BR)
Contagion
FR
ES
Contagion5NecromancyActionTouch7 daysV,S1 creature touched: CON save or 11d8 Necrotic damage and Poisoned; Disadvantage on saving throws for a chosen ability scorePlayer's Handbook 2024 (BR)
Contingency
FR
ES
Contingency6Abjuration10 minutesSelf10 daysV,S,MYou choose a spell of level 5 or lower; it triggers on you based on a condition you have setPlayer's Handbook 2024 (BR)
Continual Flame
FR
ES
Continual Flame2EvocationActionTouchDispelledV,S,MCreates a magical flame on an object: Bright Light for 20-ft and Dim Light for an additional 20-ftPlayer's Handbook 2024 (BR)
Control Water
FR
ES
Control Water4TransmutationAction300 ft10 minutesV,S,MConcentration100-ft Cube: you control water with one of the following effects: flood, part water, redirect flow, or whirlpoolPlayer's Handbook 2024 (BR)
Control Weather
FR
ES
Control Weather8Transmutation10 minutesSelf8 hoursV,S,MConcentrationPlayer's Handbook 2024 (BR)
Cordon of Arrows
FR
ES
Cordon of Arrows2TransmutationActionTouch8 hoursV,S,MPlant 4 ammunitions; enemy within 30 ft triggers shot: DEX save or 2d4 Piercing damage (quantity x2/level)Player's Handbook 2024
Counterspell
FR
ES
Counterspell3AbjurationReaction60 ftInstantaneousS1 creature casting a spell: CON save or the spell has no effect and its action is lost, but the slot isn't expendedPlayer's Handbook 2024 (BR)
Create Food and Water
FR
ES
Create Food and Water3ConjurationAction30 ftInstantaneousV,SCreates 45 pounds of food (spoils after 24 h) and 30 galons of fresh waterPlayer's Handbook 2024 (BR)
Create or Destroy Water
FR
ES
Create or Destroy Water1TransmutationAction30 ftInstantaneousV,S,MCreates or destroys up to 10 gallons of water (+40 gallons/level)Player's Handbook 2024 (BR)
Create Undead
FR
ES
Create Undead6Necromancy1 minute10 ftInstantaneousV,S,MCreates 3 ghouls at night that you can control for 24 hours (different creatures/level)Player's Handbook 2024 (BR)
Creation
FR
ES
Creation5Illusion1 minute30 ftSpecialV,S,MPlayer's Handbook 2024 (BR)
Crown of Madness
FR
ES
Crown of Madness2EnchantmentAction120 ft1 minuteV,SConcentration1 Humanoid: WIS save or Charmed, then it must make a melee attack against a target you designatePlayer's Handbook 2024
Crusader's Mantle
FR
ES
Crusader's Mantle3EvocationActionSelf1 minuteVConcentration30-ft Emanation: you and your allies deal +1d4 Radiant damage with a weapon or an Unarmed StrikePlayer's Handbook 2024
Cure Wounds
FR
ES
Cure Wounds1AbjurationActionTouchInstantaneousV,S1 creature touched: regains hit points equal to 2d8 + spellcasting ability modifier (+2d8 HP/level)Player's Handbook 2024 (BR)
Dancing Lights
FR
ES
Dancing Lights0IllusionAction120 ft1 minuteV,S,MConcentrationCreate up to four torch-sized lights or one Medium luminous silhouette (10-ft Dim light)Player's Handbook 2024 (BR)
Darkness
FR
ES
Darkness2EvocationAction60 ft10 minutesV,MConcentration15-ft Sphere: magical Darkness; Darkvision and nonmagical light are ineffectivePlayer's Handbook 2024 (BR)
Darkvision
FR
ES
Darkvision2TransmutationActionTouch8 hoursV,S,M1 willing creature touched: get Darkvision with a range of 150 ftPlayer's Handbook 2024 (BR)
Daylight
FR
ES
Daylight3EvocationAction60 ft1 hourV,SBright Light (sunlight) for 60 ft and Dim Light for an additional 60 ft. Dispels Darkness of level 3 or lowerPlayer's Handbook 2024 (BR)
Death Ward
FR
ES
Death Ward4AbjurationActionTouch8 hoursV,S1 creature touched: avoids death once (drops to 1 HP instead of 0)Player's Handbook 2024 (BR)
Delayed Blast Fireball
FR
ES
Delayed Blast Fireball7EvocationAction150 ft1 minuteV,S,MConcentrationPlayer's Handbook 2024 (BR)
Demiplane
FR
ES
Demiplane8ConjurationAction60 ft1 hourSYou open a door into a 30-ft x 30-ft room situated on a demiplanePlayer's Handbook 2024 (BR)
Destructive Wave
FR
ES
Destructive Wave5EvocationActionSelfInstantaneousV30-ft Emanation: CON save or 5d6 Thunder damage and 5d6 Radiant or Necrotic damage and Prone; half on a successPlayer's Handbook 2024
Detect Evil and Good
FR
ES
Detect Evil and Good1DivinationActionSelf10 minutesV,SConcentrationPlayer's Handbook 2024 (BR)
Detect Magic
FR
ES
Detect Magic1DivinationAction or RitualSelf10 minutesV,SConcentrationRitualPlayer's Handbook 2024 (BR)
Detect Poison and Disease
FR
ES
Detect Poison and Disease1DivinationAction or RitualSelf10 minutesV,S,MConcentrationRitualPlayer's Handbook 2024 (BR)
Detect Thoughts
FR
ES
Detect Thoughts2DivinationActionSelf1 minuteV,S,MConcentrationDetects thoughts within 30 ft or reads specific creature thoughts; WIS save to probe deeperPlayer's Handbook 2024 (BR)
Dimension Door
FR
ES
Dimension Door4ConjurationAction500 ftInstantaneousVYou teleport up to 500 ft to a described location; you can take an adjacent willing creature with youPlayer's Handbook 2024 (BR)
Disguise Self
FR
ES
Disguise Self1IllusionActionSelf1 hourV,SYou alter your appearance and height by up to ± 1 ft, but these changes fail to hold up to physical inspectionPlayer's Handbook 2024 (BR)
Disintegrate
FR
ES
Disintegrate6TransmutationAction60 ftInstantaneousV,S,MPlayer's Handbook 2024 (BR)
Dispel Evil and Good
FR
ES
Dispel Evil and Good5AbjurationActionSelf1 minuteV,S,MConcentrationCertain extraplanar beings have Disadvantage on attack rolls against you; breaks an enchantment or banishes a creaturePlayer's Handbook 2024 (BR)
Dispel Magic
FR
ES
Dispel Magic3AbjurationAction120 ftInstantaneousV,SDispels spells of level 3 or lower; spellcasting ability check for spells of level 4 or higher (+1 level/level)Player's Handbook 2024 (BR)
Dissonant Whispers
FR
ES
Dissonant Whispers1EnchantmentAction60 ftInstantaneousV1 creature: WIS save or 3d6 Psychic damage (+1d6/level) and Reaction to flee; half on a successPlayer's Handbook 2024 (BR)
Divination
FR
ES
Divination4DivinationAction or RitualSelfInstantaneousV,S,MRitualObtains a truthful answer regarding a goal/event/activity scheduled to occur within 7 daysPlayer's Handbook 2024 (BR)
Divine Favor
FR
ES
Divine Favor1TransmutationBonus ActionSelf1 minuteV,SYour weapon attacks deal an extra 1d4 Radiant damagePlayer's Handbook 2024 (BR)
Divine Smite
FR
ES
Divine Smite1EvocationBonus ActionSelfInstantaneousVOn a successful melee or unarmed attack: +2d8 Radiant damage (+1d8/level) and +1d8 against Fiend or UndeadPlayer's Handbook 2024 (BR)
Divine Word
FR
ES
Divine Word7EvocationBonus Action30 ftInstantaneousVPlayer's Handbook 2024 (BR)
Dominate Beast
FR
ES
Dominate Beast4EnchantmentAction60 ft1 minuteV,SConcentration1 Beast: WIS save (with Advantage if attacked) or Charmed and telepathically linked so it can be given orders (duration/level)Player's Handbook 2024 (BR)
Dominate Monster
FR
ES
Dominate Monster8EnchantmentAction60 ft1 hourV,SConcentration1 creature: WIS save or Charmed, and you can give it orders (duration/level)Player's Handbook 2024 (BR)
Dominate Person
FR
ES
Dominate Person5EnchantmentAction60 ft1 minuteV,SConcentration1 humanoid creature: WIS save or Charmed and telepathically linked so that it can be given orders (duration/level)Player's Handbook 2024 (BR)
Dragon's Breath
FR
ES
Dragon's Breath2TransmutationBonus ActionTouch1 minuteV,S,MConcentration15-ft Cone: DEX save or 3d6 Acid, Cold, Fire, Llightning or Poison (+1d6/level); half on a successPlayer's Handbook 2024 (BR)
Drawmij's Instant Summons
FR
ES
Drawmij's Instant Summons6Conjuration1 minute or RitualTouchDispelledV,S,MRitual1 object up to 10 pounds: crushing the sapphire teleports the object in your hand or reveals its location if it is carriedPlayer's Handbook 2024 (BR)
Dream
FR
ES
Dream5Illusion1 minuteSpecial8 hoursV,S,MConverse with a sleeping creature and influences its dreams; WIS save or 3d6 Psychic damage and no benefit from its restPlayer's Handbook 2024 (BR)
Druidcraft
FR
ES
Druidcraft0TransmutationAction30 ftInstantaneousV,SYou predict the weather, make a flower bloom, create a sensory effect, or control a flamePlayer's Handbook 2024 (BR)
Earthquake
FR
ES
Earthquake8TransmutationAction500 ft1 minuteV,S,MConcentration100-ft Radius: Difficult Terrain, DEX save or Prone and Concentration broken; 1d6 fissures; 50 damage to structuresPlayer's Handbook 2024 (BR)
Eldritch Blast
FR
ES
Eldritch Blast0EvocationAction120 ftInstantaneousV,SRanged attack: 1d10 Force damage (number of beams/level)Player's Handbook 2024 (BR)
Elemental Weapon
FR
ES
Elemental Weapon3TransmutationActionTouch1 hourV,SConcentration1 weapon becomes a magic weapon: +1 to attack (bonus/level) and +1d4 Acid, Cold, Fire, Lightning, or Thunder (damage/level)Player's Handbook 2024
Elementalism
FR
ES
Elementalism0TransmutationAction30 ftInstantaneousV,SSlightly manipulate air, water, fire, or earth to produce minor utility elemental effectsPlayer's Handbook 2024 (BR)
Enhance Ability
FR
ES
Enhance Ability2TransmutationActionTouch1 hourV,S,MConcentration1 creature touched: gives Advantage on chosen ability checks (+1 creature/level)Player's Handbook 2024 (BR)
Enlarge/Reduce
FR
ES
Enlarge/Reduce2TransmutationAction30 ft1 minuteV,S,MConcentrationChanges target size; Advantage/Disadvantage on STR checks and +/-1d4 to weapon damagePlayer's Handbook 2024 (BR)
Ensnaring Strike
FR
ES
Ensnaring Strike1ConjurationBonus ActionSelf1 minuteVConcentration1 creature: STR save or Restrained then 1d6 Piercing (+1d6/level) at the start of each of its turns (Athletics to free itself)Player's Handbook 2024 (BR)
Entangle
FR
ES
Entangle1ConjurationAction90 ft1 minuteV,SConcentration20-ft x 20-ft area: Difficult terrain; STR save or RestrainedPlayer's Handbook 2024 (BR)
Enthrall
FR
ES
Enthrall2EnchantmentAction60 ft1 minuteV,SConcentrationChosen creatures: WIS save or -10 penalty to Perception and passive Perception checksPlayer's Handbook 2024 (BR)
Etherealness
FR
ES
Etherealness7ConjurationActionSelf8 hoursV,SYou shift to the Ethereal Plane (+3 creatures/level)Player's Handbook 2024 (BR)
Evard's Black Tentacles
FR
ES
Evard's Black Tentacles4ConjurationAction90 ft1 minuteV,S,MConcentration20-ft square: STR save or 3d6 Bludgeoning damage and Restrained; Difficult TerrainPlayer's Handbook 2024 (BR)
Expeditious Retreat
FR
ES
Expeditious Retreat1TransmutationBonus ActionSelf10 minutesV,SConcentrationYou take the Dash action and can take it again as a Bonus ActionPlayer's Handbook 2024 (BR)
Eyebite
FR
ES
Eyebite6NecromancyActionSelf1 minuteV,SConcentration1 creature: WIS save or affected by one of these 3 effects: Unconscious, Poisoned, or FrightenedPlayer's Handbook 2024 (BR)
Fabricate
FR
ES
Fabricate4Transmutation10 minutes120 ftInstantaneousV,S1 raw material: shapes a Large object max (10-ft or 5-ft Cube) from the same material, based on your skillsPlayer's Handbook 2024 (BR)
Faerie Fire
FR
ES
Faerie Fire1EvocationAction60 ft1 minuteVConcentration20-ft Cube: DEX save or illuminated, cannot benefit from the Invisible condition, and attacks against the target have AdvantagePlayer's Handbook 2024 (BR)
False Life
FR
ES
False Life1NecromancyActionSelfInstantaneousV,S,MYou gain 2d4 + 4 temporary hp (+5 hp/level)Player's Handbook 2024 (BR)
Fear
FR
ES
Fear3IllusionActionSelf1 minuteV,S,MConcentration30-ft Cone: SAG save or drop what is being held and Frightened (Dash and moves away by the safest route)Player's Handbook 2024 (BR)
Feather Fall
FR
ES
Feather Fall1TransmutationReaction60 ft1 minuteV,MUp to 5 creatures: slows the fall to 60 ft/round. Landing without damage before the spell endsPlayer's Handbook 2024 (BR)
Feign Death
FR
ES
Feign Death3NecromancyAction or RitualTouch1 hourV,S,MRitual1 willing creature: appears dead (Blinded, Incapacitated, Speed ​​0, Resistance to all damage except Psychic)Player's Handbook 2024
Find Familiar
FR
ES
Find Familiar1Conjuration1 hour or Ritual10 ftInstantaneousV,S,MRitualSummons a familiar (Celestial, Fey, or Fiend) as a CR 0 Beast; telepathy and touch spell deliveryPlayer's Handbook 2024 (BR)
Find Steed
FR
ES
Find Steed2ConjurationAction30 ftInstantaneousV,SSummons a Large Otherworldly Steed (Celestial, Fey, or Fiend) allied (traits/level)Player's Handbook 2024 (BR)
Find the Path
FR
ES
Find the Path6Divination1 minuteSelf1 dayV,S,MConcentrationIndicates the most direct route to a known location, as well as the distance to it and the directionPlayer's Handbook 2024 (BR)
Find Traps
FR
ES
Find Traps2DivinationAction120 ftInstantaneousV,SPlayer's Handbook 2024 (BR)
Finger of Death
FR
ES
Finger of Death7NecromancyAction60 ftInstantaneousV,SPlayer's Handbook 2024 (BR)
Fire Bolt
FR
ES
Fire Bolt0EvocationAction120 ftInstantaneousV,SRanged spell attack: 1d10 fire (damage/level); a flammable object burnsPlayer's Handbook 2024 (BR)
Fire Shield
FR
ES
Fire Shield4EvocationActionSelf10 minutesV,S,MResistance to Fire or Cold; Light in 10-ft + 10-ft radius; deals 2d8 Cold or Fire damage in retaliation for a melee attackPlayer's Handbook 2024 (BR)
Fire Storm
FR
ES
Fire Storm7EvocationAction150 ftInstantaneousV,SPlayer's Handbook 2024 (BR)
Fireball
FR
ES
Fireball3EvocationAction150 ftInstantaneousV,S,M20-ft Sphere: DEX save or 8d6 fire damage (+1d6/level); half on a success; flammable objects start burningPlayer's Handbook 2024 (BR)
Flame Blade
FR
ES
Flame Blade2EvocationBonus ActionSelf10 minutesV,S,MConcentrationMelee spell attack: 3d6 Fire damage (+1d6/level) + spellcasting ability modifier; Bright Light on 10 ft and Dim Light on 10 ftPlayer's Handbook 2024 (BR)
Flame Strike
FR
ES
Flame Strike5EvocationAction60 ftInstantaneousV,S,M10-ft Cylinder: DEX save or 5d6 Fire damage (+1d6/level) and 5d6 Radiant damage (+1d6/level); half on a successPlayer's Handbook 2024 (BR)
Flaming Sphere
FR
ES
Flaming Sphere2ConjurationAction60 ft1 minuteV,S,MConcentration5-ft Sphere: DEX save or 2d6 Fire damage (+1d6/level); half on a success; the sphere can then be movedPlayer's Handbook 2024 (BR)
Flesh to Stone
FR
ES
Flesh to Stone6TransmutationAction60 ft1 minuteV,S,MConcentration1 creature: CON save or Restrained, then Petrified after 3 failures before 3 successesPlayer's Handbook 2024 (BR)
Fly
FR
ES
Fly3TransmutationActionTouch10 minutesV,S,MConcentration1 willing creature: gains a Flying Speed of 60 ft and ability to hover (+1 creature/level)Player's Handbook 2024 (BR)
Fog Cloud
FR
ES
Fog Cloud1ConjurationAction120 ft1 hourV,SConcentration20-ft Sphere: Heavily Obscured, dispersed by strong wind (+20 ft radius/level)Player's Handbook 2024 (BR)
Forbiddance
FR
ES
Forbiddance6Abjuration10 minutes or RitualTouch1 dayV,S,MRitual40,000 square ft area: no creature can teleport into it, and deals 5d10 Radiant or Necrotic damage against a creature typePlayer's Handbook 2024 (BR)
Forcecage
FR
ES
Forcecage7EvocationAction100 ft1 hourV,S,MConcentration10-ft x 10-ft force prison: CHA save to teleport out of the prisonPlayer's Handbook 2024 (BR)
Foresight
FR
ES
Foresight9Divination1 minuteTouch8 hoursV,S,MPlayer's Handbook 2024 (BR)
Fount of Moonlight
FR
ES
Fount of Moonlight4EvocationActionSelf10 minutesV,SConcentrationMelee attacks: +2d6 Radiant damage; Resistance to Radiant damage; CON save or Blinded as a Reaction if you take damagePlayer's Handbook 2024
Freedom of Movement
FR
ES
Freedom of Movement4AbjurationActionTouch1 hourV,S,M1 creature: ignores Difficult Terrain, magical Speed ​​reductions, and Paralyzed and Restrained conditions (1 creature/level)Player's Handbook 2024 (BR)
Friends
FR
ES
Friends0EnchantmentAction10 ft1 minuteS,MConcentration1 humanoid creature: WIS save or CharmedPlayer's Handbook 2024
Gaseous Form
FR
ES
Gaseous Form3TransmutationActionTouch1 hourV,S,MConcentration1 willing creature: transforms into a cloud with a 10 ft Fly Speed and resistance to physical damage (+1 creature/level)Player's Handbook 2024 (BR)
Gate
FR
ES
Gate9ConjurationAction60 ft1 minuteV,S,MConcentrationPlayer's Handbook 2024 (BR)
Geas
FR
ES
Geas5Enchantment1 minute60 ft30 daysVPlayer's Handbook 2024 (BR)
Gentle Repose
FR
ES
Gentle Repose2NecromancyAction or RitualTouch10 daysV,S,MRitual1 corpse: protects against decomposition and transformation into an Undead; extends the time limit for Raise DeadPlayer's Handbook 2024 (BR)
Giant Insect
FR
ES
Giant Insect4ConjurationAction60 ft10 minutesV,SConcentrationSummons a Giant Insect (spider, wasp, centipede), allied (stat bkock/level)Player's Handbook 2024 (BR)
Glibness
FR
ES
Glibness8EnchantmentActionSelf1 hourVPlayer's Handbook 2024 (BR)
Globe of Invulnerability
FR
ES
Globe of Invulnerability6AbjurationActionSelf1 minuteV,S,MConcentration10-ft Emanation: spells of level 5 or lower cast from the outside do not affect the inside (+1 level/level)Player's Handbook 2024 (BR)
Glyph of Warding
FR
ES
Glyph of Warding3Abjuration1 hourTouchDispelled/TriggeredV,S,MPlayer's Handbook 2024 (BR)
Goodberry
FR
ES
Goodberry1ConjurationActionSelf24 hoursV,S,MCreate 10 berries; Bonus Action to eat one and regain 1 hp and provide enough nourishment for one dayPlayer's Handbook 2024 (BR)
Grasping Vine
FR
ES
Grasping Vine4ConjurationBonus Action60 ft1 minuteV,SConcentrationMelee spell attack: 4d8 Bludgeoning and Grappled (+1 creature/level)Player's Handbook 2024
Grease
FR
ES
Grease1ConjurationAction60 ft1 minuteV,S,M10-ft x 10-ft area: Difficult Terrain; DEX Save or PronePlayer's Handbook 2024 (BR)
Greater Invisibility
FR
ES
Greater Invisibility4IllusionActionTouch1 minuteV,SConcentration1 creature touched: Invisible until the end of the spellPlayer's Handbook 2024 (BR)
Greater Restoration
FR
ES
Greater Restoration5AbjurationActionTouchInstantaneousV,S,M1 creature touched: remove 1 Exhaustion level, Charmed or Petrified, a curse, reductions to ability scores or HP maximumPlayer's Handbook 2024 (BR)
Guardian of Faith
FR
ES
Guardian of Faith4ConjurationAction30 ft8 hoursV10-ft Radius: DEX save or 20 Radiant damage; half on a successPlayer's Handbook 2024 (BR)
Guards and Wards
FR
ES
Guards and Wards6Abjuration1 hourTouch24 hoursV,S,M50-ft x 50-ft area: protected by mist, locked doors, webs, and another chosen magical effectPlayer's Handbook 2024 (BR)
Guidance
FR
ES
Guidance0DivinationActionTouch1 minuteV,SConcentration1 willing creature: +1d4 to ability checks using a chosen skillPlayer's Handbook 2024 (BR)
Guiding Bolt
FR
ES
Guiding Bolt1EvocationAction120 ft1 roundV,SRanged spell attack: 4d6 Radiant damage (+1d6/level) and the next attack roll against the target has AdvantagePlayer's Handbook 2024 (BR)
Gust of Wind
FR
ES
Gust of Wind2EvocationActionSelf1 minuteV,S,MConcentration60 ft x 10 ft Line: STR save or pushed away 15 feet; extinguishes unprotected flamesPlayer's Handbook 2024 (BR)
Hail of Thorns
FR
ES
Hail of Thorns1ConjurationBonus ActionSelfInstantaneousV5-ft Radius: DEX save or 1d10 Piercing damage (+1d10/level); half on a successPlayer's Handbook 2024
Hallow
FR
ES
Hallow5Abjuration24 hoursTouchDispelledV,S,M60-ft Radius: the chosen creature types cannot enter, plus 1 additional effect within the areaPlayer's Handbook 2024 (BR)
Hallucinatory Terrain
FR
ES
Hallucinatory Terrain4Illusion10 minutes300 ft24 hoursV,S,M150-ft Cube: alters the look, sound, and smell of an area, but tactile characteristics remain unchangedPlayer's Handbook 2024 (BR)
Harm
FR
ES
Harm6NecromancyAction60 ftInstantaneousV,S1 creature: CON save or 14d6 Necrotic damage and HP maximum is reduced by the damage taken; half on a successPlayer's Handbook 2024 (BR)
Haste
FR
ES
Haste3TransmutationAction30 ft1 minuteV,S,MConcentration1 willing creature: doubles its Speed, +2 AC, Advantage on Dexterity saving throws, and one additional limited actionPlayer's Handbook 2024 (BR)
Heal
FR
ES
Heal6AbjurationAction60 ftInstantaneousV,S1 creature: restores 70 hp and ends the Blinded, Deafened and Poisoned states (+10 hp/level)Player's Handbook 2024 (BR)
Healing Word
FR
ES
Healing Word1AbjurationBonus Action60 ftInstantaneousV1 creature: regains hit points equal to 2d4 + spellcasting ability modifier (+2d4 HP/level)Player's Handbook 2024 (BR)
Heat Metal
FR
ES
Heat Metal2TransmutationAction60 ft1 minuteV,S,MConcentration1 metal object: 2d8 Fire damage (+1d8/level) on contact; CON save and Disadvantage on attack and ability checks, or drop objectPlayer's Handbook 2024 (BR)
Hellish Rebuke
FR
ES
Hellish Rebuke1EvocationReaction60 ftInstantaneousV,S1 creature: DEX save or 2d10 Fire damage (+1d10/level); half on a successPlayer's Handbook 2024 (BR)
Heroes' Feast
FR
ES
Heroes' Feast6Conjuration10 minutesSelfInstantaneousV,S,MBanquet for 12 creatures: Resistance to Poison damage, Immunity to Poisoned and Frightened conditions, +2d10 HP (for 24 h)Player's Handbook 2024 (BR)
Heroism
FR
ES
Heroism1EnchantmentActionTouch1 minuteV,SConcentration1 creature touched: Immunity to Frightened and temporary HP equal to spellcasting ability modifier (+1 creature/level)Player's Handbook 2024 (BR)
Hex
FR
ES
Hex1EnchantmentBonus Action90 ft1 hourV,S,MConcentration1 creature: +1d6 Necrotic on each damage and Disadvantage on checks of a chosen ability (duration/level)Player's Handbook 2024 (BR)
Hold Monster
FR
ES
Hold Monster5EnchantmentAction90 ft1 minuteV,S,MConcentration1 creature: WIS save or Paralyzed (+1 creature/level)Player's Handbook 2024 (BR)
Hold Person
FR
ES
Hold Person2EnchantmentAction60 ft1 minuteV,S,MConcentration1 Humanoid: WIS save or Paralyzed; new save each round (+1 humanoid/level)Player's Handbook 2024 (BR)
Holy Aura
FR
ES
Holy Aura8AbjurationActionSelf1 minuteV,S,MConcentration30-ft Emanation: Advantage on save; attacks against protected creatures have Disadvantage; CON save or Fiends and Undead BlindedPlayer's Handbook 2024 (BR)
Hunger of Hadar
FR
ES
Hunger of Hadar3ConjurationAction150 ft1 minuteV,S,MConcentration20-ft Sphere: Difficult Terrain, darkness; 2d6 Cold damage and DEX save or 2d6 Acid damage (+1d6/level) within the areaPlayer's Handbook 2024
Hunter's Mark
FR
ES
Hunter's Mark1DivinationBonus Action90 ft1 hourVConcentration1 creature: +1d6 Force on each damage and Advantage on Perception or Survival to find target (duration/level)Player's Handbook 2024 (BR)
Hypnotic Pattern
FR
ES
Hypnotic Pattern3IllusionAction120 ft1 minuteS,MConcentration30-ft Cube: WIS save or Charmed (Incapacitated and Speed ​​0)Player's Handbook 2024 (BR)
Ice Knife
FR
ES
Ice Knife1ConjurationAction60 ftInstantaneousS,MRanged spell attack: 1d10 Piercing damage. In all cases, 5-ft explosion: DEX save or 2d6 Cold damage (+1d6/level)Player's Handbook 2024 (BR)
Ice Storm
FR
ES
Ice Storm4EvocationAction300 ftInstantaneousV,S,M20-ft Cylinder: DEX save or 2d10 Bludgeoning damage (+1d10/level) and 4d6 Cold damage; half on a success; Difficult TerrainPlayer's Handbook 2024 (BR)
Identify
FR
ES
Identify1Divination1 minute or RitualTouchInstantaneousV,S,MRitual1 creature or object touched: reveals the spells affecting it (creature) or its properties (magic item)Player's Handbook 2024 (BR)
Illusory Script
FR
ES
Illusory Script1Illusion1 minute or RitualTouch10 daysS,MRitualYou conceal a text from everyone except yourself and designated creatures; however, Truesight reveals the actual textPlayer's Handbook 2024 (BR)
Imprisonment
FR
ES
Imprisonment9Abjuration1 minute30 ftDispelledV,S,M1 creature: WIS save or imprisoned with 1 effect (burial, chaining, edged prison, minimus containment, slumber)Player's Handbook 2024 (BR)
Incendiary Cloud
FR
ES
Incendiary Cloud8ConjurationAction150 ft1 minuteV,SConcentration20-ft Sphere: Heavily Obscured; DEX save or 10d8 Fire damage; half on a successPlayer's Handbook 2024 (BR)
Inflict Wounds
FR
ES
Inflict Wounds1NecromancyActionTouchInstantaneousV,S1 creature touched: CON save or 2d10 Necrotic damage (+1d10/level); half on a successPlayer's Handbook 2024 (BR)
Insect Plague
FR
ES
Insect Plague5ConjurationAction300 ft10 minutesV,S,MConcentrationPlayer's Handbook 2024 (BR)
Invisibility
FR
ES
Invisibility2IllusionActionTouch1 hourV,S,MConcentration1 creature touched: Invisible for the duration of the spell (+1 creature/level)Player's Handbook 2024 (BR)
Jallarzi's Storm of Radiance
FR
ES
Jallarzi's Storm of Radiance5EvocationAction120 ft1 minuteV,S,MConcentration10-ft Cylinder: CON save or 2d10 Radiant damage (+1d10/level) + 2d10 Thunder damage (+1d10/level); half on a successPlayer's Handbook 2024
Jump
FR
ES
Jump1TransmutationBonus ActionTouch1 minuteV,S,M1 willing creature: jump up to 30 ft spending 10 ft of movement per turn (+1 creature/level)Player's Handbook 2024 (BR)
Knock
FR
ES
Knock2TransmutationAction60 ftInstantaneousV1 object: unlocks or unstuck a lock, or suppresses Arcane Lock for 10 minPlayer's Handbook 2024 (BR)
Legend Lore
FR
ES
Legend Lore5Divination10 minutesSelfInstantaneousV,S,MPlayer's Handbook 2024 (BR)
Leomund's Secret Chest
FR
ES
Leomund's Secret Chest4ConjurationActionTouchInstantaneousV,S,MHides a chest on the Ethereal Plane; its replica allows you to recall or send it backPlayer's Handbook 2024 (BR)
Leomund's Tiny Hut
FR
ES
Leomund's Tiny Hut3Evocation1 minute or RitualSelf8 hoursV,S,MRitual10-ft Emanation: creatures not present at the time of casting cannot enter. Blocks spells of level 3 or lowerPlayer's Handbook 2024 (BR)
Lesser Restoration
FR
ES
Lesser Restoration2AbjurationBonus ActionTouchInstantaneousV,S1 creature touched: ends Blinded, Deafened, Paralyzed, or Poisoned conditionPlayer's Handbook 2024 (BR)
Levitate
FR
ES
Levitate2TransmutationAction60 ft10 minutesV,S,MConcentration1 creature or object that weighs up to 500 pounds: rises up to 20 ft (CON save if unwilling); lands gentlyPlayer's Handbook 2024 (BR)
Light
FR
ES
Light0EvocationActionTouch1 hourV,M1 Large or smaller object touched emits light (20-ft Bright light + 20-ft Dim light)Player's Handbook 2024 (BR)
Lightning Arrow
FR
ES
Lightning Arrow3TransmutationBonus ActionSelfInstantaneousV,S1 creature: 4d8 Lightning damage; half on a miss. Within 10 ft: DEX save or 2d8 Lightning; half on a success (+1d8/level)Player's Handbook 2024
Lightning Bolt
FR
ES
Lightning Bolt3EvocationActionSelfInstantaneousV,S,M100-ft x 5-f Line: 8d6 Lightning damage (+1d6/level); half on a succesPlayer's Handbook 2024 (BR)
Locate Animals or Plants
FR
ES
Locate Animals or Plants2DivinationAction or RitualSelfInstantaneousV,S,MRitualPlayer's Handbook 2024 (BR)
Locate Creature
FR
ES
Locate Creature4DivinationActionSelf1 hourV,S,MConcentrationIndicates the direction of a familiar creature within 1,000 ftPlayer's Handbook 2024 (BR)
Locate Object
FR
ES
Locate Object2DivinationActionSelf10 minutesV,S,MConcentrationPlayer's Handbook 2024 (BR)
Longstrider
FR
ES
Longstrider1TransmutationActionTouch1 hourV,S,M1 creature touched: increases its Speed by 10 ft (+1 creature/level)Player's Handbook 2024 (BR)
Mage Armor
FR
ES
Mage Armor1AbjurationActionTouch8 hoursV,S,M1 willing unarmored creature: sets its AC to 13 + Dexterity modifierPlayer's Handbook 2024 (BR)
Mage Hand
FR
ES
Mage Hand0ConjurationAction30 ft1 minuteV,SSummons a spectral hand that manipulates objects (10 pounds max); can open a door, move small objects, etcPlayer's Handbook 2024 (BR)
Magic Circle
FR
ES
Magic Circle3Abjuration1 minute10 ft1 hourV,S,M10-ft Cylinder: blocks entry or exit and Disadvantage on attack rolls for the chosen creature types (+1 hour/level)Player's Handbook 2024 (BR)
Magic Jar
FR
ES
Magic Jar6Necromancy1 minuteSelfDispelledV,S,MPlayer's Handbook 2024 (BR)
Magic Missile
FR
ES
Magic Missile1EvocationAction120 ftInstantaneousV,S3 darts each deal 1d4+1 Force damage to 1 to 3 different creatures (+1 dart/level)Player's Handbook 2024 (BR)
Magic Mouth
FR
ES
Magic Mouth2Illusion1 minute or Ritual30 ftDispelledV,S,MRitual1 object: a message of up to 25 words will be spoken when a trigger condition is metPlayer's Handbook 2024 (BR)
Magic Weapon
FR
ES
Magic Weapon2TransmutationBonus ActionTouch1 hourV,SA weapon becomes magical: +1 to attack and damage (bonus/level)Player's Handbook 2024 (BR)
Major Image
FR
ES
Major Image3IllusionAction120 ft10 minutesV,S,MConcentration20-ft Cube: creates a visual, auditory, olfactory, and thermal illusion (without concentration/level)Player's Handbook 2024 (BR)
Mass Cure Wounds
FR
ES
Mass Cure Wounds5AbjurationAction60 ftInstantaneousV,SUp to 6 creatures: regains hit points equal to 5d8 + spellcasting ability modifier (+1d8 HP/level)Player's Handbook 2024 (BR)
Mass Heal
FR
ES
Mass Heal9AbjurationAction60 ftInstantaneousV,SHeals up to 700 HP distributed among multiple creatures; dispels Blinded, Deafened, and PoisonedPlayer's Handbook 2024 (BR)
Mass Healing Word
FR
ES
Mass Healing Word3AbjurationBonus Action60 ftInstantaneousVUp to 6 creatures regain a number of hit points equal to 2d4 + spellcasting ability modifier (+1d4/level)Player's Handbook 2024 (BR)
Mass Suggestion
FR
ES
Mass Suggestion6EnchantmentAction60 ft24 hoursV,MUp to 12 creatures: WIS save or Charmed and follow a reasonable suggestion of 25 words (duration/level)Player's Handbook 2024 (BR)
Maze
FR
ES
Maze8ConjurationAction60 ft10 minutesV,SConcentration1 creature: banished to a labyrinthine demiplane; Intelligence (Investigation) check to escapePlayer's Handbook 2024 (BR)
Meld into Stone
FR
ES
Meld into Stone3TransmutationAction or RitualTouch8 hoursV,SRitualYou merge with a mass of stone large enough to contain you and your equipmentPlayer's Handbook 2024 (BR)
Melf's Acid Arrow
FR
ES
Melf's Acid Arrow2EvocationAction90 ftInstantaneousV,S,MRanged spell attack: 4d4 Acid damage (+1d4/level) then 2d4 Acid damage on its next turn (+1d4/level); half on a successPlayer's Handbook 2024 (BR)
Mending
FR
ES
Mending0Transmutation1 minuteTouchInstantaneousV,S,M1 object touched: you repair a break or tear without leaving a trace on the object (max 1 ft in any dimension)Player's Handbook 2024 (BR)
Message
FR
ES
Message0TransmutationAction120 ft1 roundS,M1 creature: you whisper a message that is audible only to it and to which it can reply in the same wayPlayer's Handbook 2024 (BR)
Meteor Swarm
FR
ES
Meteor Swarm9EvocationAction1 mileInstantaneousV,SPlayer's Handbook 2024 (BR)
Mind Blank
FR
ES
Mind Blank8AbjurationActionTouch24 hoursV,S1 willing creature touched: Immunity to Psychic damage, Charmed condition, divination, and thoughts-readingPlayer's Handbook 2024 (BR)
Mind Sliver
FR
ES
Mind Sliver0EnchantmentAction60 ft1 roundV1 creature: INT save or 1d6 Psychic damage (damage/level) and -1d4 to next save before the end of your next turnPlayer's Handbook 2024
Mind Spike
FR
ES
Mind Spike2DivinationAction120 ft1 hourSConcentration1 creature: WIS save or 3d8 Psychic damage (+1d8/level) and you know the location of the target; half on a successPlayer's Handbook 2024 (BR)
Minor Illusion
FR
ES
Minor Illusion0IllusionAction30 ft1 minuteS,MCreate a sound or the image of an object that fits inside a 5-ft CubePlayer's Handbook 2024 (BR)
Mirage Arcane
FR
ES
Mirage Arcane7Illusion10 minutesSight10 daysV,SPlayer's Handbook 2024 (BR)
Mirror Image
FR
ES
Mirror Image2IllusionActionSelf1 minuteV,SCreate 3 illusory duplicates; an attack may hit a duplicate instead of you, based on a random rollPlayer's Handbook 2024 (BR)
Mislead
FR
ES
Mislead5IllusionActionSelf1 hourSConcentrationPlayer's Handbook 2024 (BR)
Misty Step
FR
ES
Misty Step2ConjurationBonus ActionSelfInstantaneousVYou teleport up to 30 ftPlayer's Handbook 2024 (BR)
Modify Memory
FR
ES
Modify Memory5EnchantmentAction30 ft1 minuteV,SConcentrationPlayer's Handbook 2024 (BR)
Moonbeam
FR
ES
Moonbeam2EvocationAction120 ft1 minuteV,S,MConcentration5-ft Cylinder: CON save or 2d10 Radiant damage (+1d10/level); half on a successPlayer's Handbook 2024 (BR)
Mordenkainen's Faithful Hound
FR
ES
Mordenkainen's Faithful Hound4ConjurationAction30 ft8 hoursV,S,MSummons an invisible dog with Truesight (30 ft) that bites: DEX save or 4d8 Force damage; moves 30 ft/turnPlayer's Handbook 2024 (BR)
Mordenkainen's Magnificent Mansion
FR
ES
Mordenkainen's Magnificent Mansion7Conjuration1 minute300 ft24 hoursV,S,MPlayer's Handbook 2024 (BR)
Mordenkainen's Private Sanctum
FR
ES
Mordenkainen's Private Sanctum4Abjuration10 minutes120 ft24 hoursV,S,M100-ft Cube: one protection of your choice (silence, foggy, anti-divination, anti-teleportation, anti-planar travel)Player's Handbook 2024 (BR)
Mordenkainen's Sword
FR
ES
Mordenkainen's Sword7EvocationAction90 ft1 minuteV,S,MConcentrationMelee spell attack: 4d12 Force damage + spellcasting ability modifier; Bonus Action to repeatPlayer's Handbook 2024 (BR)
Move Earth
FR
ES
Move Earth6TransmutationAction120 ft2 hoursV,S,MConcentration40-ft x 40-ft area: reshapes earth, sand, or clay (but not stone) in 10 minPlayer's Handbook 2024 (BR)
Nondetection
FR
ES
Nondetection3AbjurationActionTouch8 hoursV,S,M1 willing creature, object, or location: Immunity to Divination spells and magical scrying sensorsPlayer's Handbook 2024 (BR)
Nystul's Magic Aura
FR
ES
Nystul's Magic Aura2IllusionActionTouch24 hoursV,S,M1 willing creature or object: alters its creature type for spells or its magical aura for detectionsPlayer's Handbook 2024 (BR)
Otiluke's Freezing Sphere
FR
ES
Otiluke's Freezing Sphere6EvocationAction300 ftInstantaneousV,S,M60-ft Sphere: CON save or 10d6 Cold damage (+1d6/level); half on a success. Freezes a body of waterPlayer's Handbook 2024 (BR)
Otiluke's Resilient Sphere
FR
ES
Otiluke's Resilient Sphere4EvocationAction30 ft1 minuteV,S,MConcentration1 creature: DEX save if unwilling or trapped, and immune to everything; the sphere can be moved at half speedPlayer's Handbook 2024 (BR)
Otto's Irresistible Dance
FR
ES
Otto's Irresistible Dance6EnchantmentAction30 ft1 minuteVConcentration1 creature: WIS save or Charmed (Speed ​​0, Disadvantage on DEX save and attack rolls, Advantage on attack rolls against it)Player's Handbook 2024 (BR)
Pass without Trace
FR
ES
Pass without Trace2AbjurationActionSelf1 hourV,S,MConcentration30-ft Emanation: +10 to Dexterity (Stealth) checks, and you and your allies leave no tracePlayer's Handbook 2024 (BR)
Passwall
FR
ES
Passwall5TransmutationAction30 ft1 hourV,S,MPlayer's Handbook 2024 (BR)
Phantasmal Force
FR
ES
Phantasmal Force2IllusionAction60 ft1 minuteV,S,MConcentration1 creature: INT save or create an illusion in its mind; can deal 2d8 Psychic damage to it on each of your turnsPlayer's Handbook 2024 (BR)
Phantasmal Killer
FR
ES
Phantasmal Killer4IllusionAction120 ft1 minuteV,SConcentration1 creature: WIS save or 4d10 sychic damage and Disadvantage on ability checks and attac krolls (+1d10/level); half on a successPlayer's Handbook 2024 (BR)
Phantom Steed
FR
ES
Phantom Steed3Illusion1 minute or Ritual30 ft1 hourV,SRitualCreates a Large creature resembling a Riding Horse (Speed ​​100 ft)Player's Handbook 2024 (BR)
Planar Ally
FR
ES
Planar Ally6Conjuration10 minutes60 ftInstantaneousV,SRequest help from a Celestial, Elemental or Fiend to complete a task in exchange for compensationPlayer's Handbook 2024 (BR)
Planar Binding
FR
ES
Planar Binding5Abjuration1 hour60 ft24 hoursV,S,MPlayer's Handbook 2024 (BR)
Plane Shift
FR
ES
Plane Shift7ConjurationActionTouchInstantaneousV,S,MUp to 1+8 willing creatures teleport to another plane of existencePlayer's Handbook 2024 (BR)
Plant Growth
FR
ES
Plant Growth3TransmutationAction or 8 hours150 ftInstantaneousV,S100-ft Sphère: +4 feet of movement (Overgrowth) or 0.5 miles radius: doubles the harvest for 1 year (Enrichment)Player's Handbook 2024 (BR)
Poison Spray
FR
ES
Poison Spray0NecromancyAction30 ftInstantaneousV,SRanged spell attack: 1d12 Poison damage (damage/level)Player's Handbook 2024 (BR)
Polymorph
FR
ES
Polymorph4TransmutationAction60 ft1 hourV,S,MConcentration1 creature: WIS save or transforms into a Beast with a CR equal to the target's and with temporary HP equal to the Beast'sPlayer's Handbook 2024 (BR)
Power Word FortifyPower Word Fortify7EnchantmentAction60 ftInstantaneousVPlayer's Handbook 2024
Power Word Heal
FR
ES
Power Word Heal9EnchantmentAction60 ftInstantaneousV1 creature: restores all HP, removes Charmed, Frightened, Poisoned, Stunned, and Paralyzed; if Prone, it can stand upPlayer's Handbook 2024 (BR)
Power Word Kill
FR
ES
Power Word Kill9EnchantmentAction60 ftInstantaneousV1 creature: killed if 100 HP or fewer; 12d12 Psychic damage if more than 100 HPPlayer's Handbook 2024 (BR)
Power Word Stun
FR
ES
Power Word Stun8EnchantmentAction60 ftInstantaneousV1 creature: Stunned if 150 HP or fewer (CON save each turn to end the effect); Speed 0 m if more than 150 HPPlayer's Handbook 2024 (BR)
Prayer of Healing
FR
ES
Prayer of Healing2Abjuration10 minutes30 ftInstantaneousVUp to 5 creatures regain 2d8 HP (+1d8/level) and benefit from the effects of a Short RestPlayer's Handbook 2024 (BR)
Prestidigitation
FR
ES
Prestidigitation0TransmutationAction10 ft1 hourV,SCreates small, harmless magical effects: sparks, odors, cleaning, warming, a magical mark, etcPlayer's Handbook 2024 (BR)
Prismatic Spray
FR
ES
Prismatic Spray7EvocationActionSelfInstantaneousV,S60-ft Cone / 8 rays: DEX save or Restrained or Blinded or 12d6 damage of a type determined by 1d8; half on a successPlayer's Handbook 2024 (BR)
Prismatic Wall
FR
ES
Prismatic Wall9AbjurationAction60 ft10 minutesV,S90-ft x 30-ft wall: CON Save or Blinded; for each of the 7 layers, DEX save or take damage (12d6 or Restrained or Blinded)Player's Handbook 2024 (BR)
Produce Flame
FR
ES
Produce Flame0ConjurationBonus ActionSelf10 minutesV,SRanged spell attack: 1d8 Fire damage (damage/level). Creates a flame (20-ft Bright light + 20-ft Dim light)Player's Handbook 2024 (BR)
Programmed Illusion
FR
ES
Programmed Illusion6IllusionAction120 ftDispelledV,S,MPlayer's Handbook 2024 (BR)
Project Image
FR
ES
Project Image7IllusionAction500 miles1 dayV,S,MConcentrationCreates an intangible illusory double at 500 miles; you see and hear from him; can speak and move 60 m/turnPlayer's Handbook 2024 (BR)
Protection from Energy
FR
ES
Protection from Energy3AbjurationActionTouch1 hourV,SConcentration1 willing creature touched: Resistance to one damage type (Acid, Cold, Fire, Lightning, or Thunder)Player's Handbook 2024 (BR)
Protection from Evil and Good
FR
ES
Protection from Evil and Good1AbjurationActionTouch10 minutesV,S,MConcentration1 creature: protected against certain creature types; Disadvantage on attacks against it; Immunity to Charmed and FrightenedPlayer's Handbook 2024 (BR)
Protection from Poison
FR
ES
Protection from Poison2AbjurationActionTouch1 hourV,S1 creature touched: ends the Poisoned condition, Advantage on saving throws against being Poisoned, Resistance to poison damagePlayer's Handbook 2024 (BR)
Purify Food and Drink
FR
ES
Purify Food and Drink1TransmutationAction or Ritual10 ftInstantaneousV,SRitual5-ft Sphere: you eliminate poison and rot from nonmagical food and drinkPlayer's Handbook 2024 (BR)
Raise Dead
FR
ES
Raise Dead5Necromancy1 hourTouchInstantaneousV,S,M1 creature dead for 10 days max: returns with 1 HP and neutralizes poison; -4 to d20 rolls (+1/Long Rest)Player's Handbook 2024 (BR)
Rary's Telepathic Bond
FR
ES
Rary's Telepathic Bond5DivinationAction or Ritual30 ft1 hourV,S,MRitualUp to 8 consenting creatures communicate telepathically on the same plane regardless of their languagePlayer's Handbook 2024 (BR)
Ray of Enfeeblement
FR
ES
Ray of Enfeeblement2NecromancyAction60 ft1 minuteV,SConcentration1 creature: CON save or Disadvantage on Strength-based D20 Tests and -1d8 to damagePlayer's Handbook 2024 (BR)
Ray of Frost
FR
ES
Ray of Frost0EvocationAction60 ftInstantaneousV,SRanged spell attack: 1d8 Cold damage (damage/level) and Speed ​​reduced by 10 ftPlayer's Handbook 2024 (BR)
Ray of Sickness
FR
ES
Ray of Sickness1NecromancyAction60 ftInstantaneousV,SRanged spell attack: 2d8 Poison damage (+1d8/level) and Poisoned until the end of your next turnPlayer's Handbook 2024 (BR)
Regenerate
FR
ES
Regenerate7Transmutation1 minuteTouch1 hourV,S,MPlayer's Handbook 2024 (BR)
Reincarnate
FR
ES
Reincarnate5Necromancy1 hourTouchInstantaneousV,S,MPlayer's Handbook 2024 (BR)
Remove Curse
FR
ES
Remove Curse3AbjurationActionTouchInstantaneousV,S1 creature or object touched: curses affecting it end (special case for cursed magic item)Player's Handbook 2024 (BR)
Resistance
FR
ES
Resistance0AbjurationActionTouch1 minuteV,SConcentration1 willing creature: -1d4 damage of chosen type once per turnPlayer's Handbook 2024 (BR)
Resurrection
FR
ES
Resurrection7Necromancy1 hourTouchInstantaneousV,S,MPlayer's Handbook 2024 (BR)
Reverse Gravity
FR
ES
Reverse Gravity7TransmutationAction100 ft1 minuteV,S,MConcentrationPlayer's Handbook 2024 (BR)
Revivify
FR
ES
Revivify3NecromancyActionTouchInstantaneousV,S,M1 creature that died less than one minute ago: revives with 1 HPPlayer's Handbook 2024 (BR)
Rope Trick
FR
ES
Rope Trick2TransmutationActionTouch1 hourV,S,M1 rope: opens a portal to an extradimensional space for up to 8 creatures, inaccessible from the outsidePlayer's Handbook 2024 (BR)
Sacred Flame
FR
ES
Sacred Flame0EvocationAction60 ftInstantaneousV,S1 creature: DEX save or 1d8 Radiant damage; ignores Half Covers or Three-Quarters CoversPlayer's Handbook 2024 (BR)
Sanctuary
FR
ES
Sanctuary1AbjurationBonus Action30 ft1 minuteV,S,M1 creature: WIS save if attacked or choose a new target or lose the attackPlayer's Handbook 2024 (BR)
Scorching Ray
FR
ES
Scorching Ray2EvocationAction120 ftInstantaneousV,S3 ranged spell attacks: 2d6 Fire damage per ray (+1 ray/level)Player's Handbook 2024 (BR)
Scrying
FR
ES
Scrying5Divination10 minutesSelf10 minutesV,S,MConcentrationPlayer's Handbook 2024 (BR)
Searing Smite
FR
ES
Searing Smite1EvocationBonus ActionSelf1 minuteVOn a successful melee or unarmed attack: +1d6 Fire damage (+1d6/level) and CON save or 1d6 Fire damage (+1d6/level) each turnPlayer's Handbook 2024 (BR)
See Invisibility
FR
ES
See Invisibility2DivinationActionSelf1 hourV,S,MYou see creatures and objects that have the Invisible condition, and into the Ethereal PlanePlayer's Handbook 2024 (BR)
Seeming
FR
ES
Seeming5IllusionAction30 ft8 hoursV,SPlayer's Handbook 2024 (BR)
Sending
FR
ES
Sending3DivinationActionUnlimitedInstantaneousV,S,MSend 25 words to a known creature, regardless of distance or plane, and it can reply immediatelyPlayer's Handbook 2024 (BR)
Sequester
FR
ES
Sequester7TransmutationActionTouchDispelledV,S,M1 creature or object: Invisible and undetectable by Divination spells, but the creature is UnconsciousPlayer's Handbook 2024 (BR)
Shapechange
FR
ES
Shapechange9TransmutationActionSelf1 hourV,S,MConcentrationYou transform into another known creature with a CR equal to your level, other than a Construct or an UndeadPlayer's Handbook 2024 (BR)
Shatter
FR
ES
Shatter2EvocationAction60 ftInstantaneousV,S,M10-ft Sphere: CON save or 3d8 Thunder damage (+1d8/level); half on a successPlayer's Handbook 2024 (BR)
Shield
FR
ES
Shield1AbjurationReactionSelf1 roundV,SYou gain +5 to AC, and the spell blocks magic missilePlayer's Handbook 2024 (BR)
Shield of Faith
FR
ES
Shield of Faith1AbjurationBonus Action60 ft10 minutesV,S,MConcentration1 creature: +2 to ACPlayer's Handbook 2024 (BR)
Shillelagh
FR
ES
Shillelagh0TransmutationBonus ActionSelf1 minuteV,S,MClub or Quarterstaff use your spellcasting ability; damage d8 (damage/level) and normal or Force damagePlayer's Handbook 2024 (BR)
Shining Smite
FR
ES
Shining Smite2TransmutationBonus ActionSelf1 minuteVConcentrationOn a successful melee or unarmed attack: +2d6 Radiant damage (+1d6/level) and 5-ft Bright Light grants Advantage vs the targetPlayer's Handbook 2024 (BR)
Shocking Grasp
FR
ES
Shocking Grasp0EvocationActionTouchInstantaneousV,SMelee spell attack: 1d8 Lightning damage (damage/level) and target can't make OA until the start of its next turnPlayer's Handbook 2024 (BR)
Silence
FR
ES
Silence2IllusionAction or Ritual120 ft10 minutesV,SConcentrationRitual20-ft Sphere: total silence; Immunity to Thunder damage; Deafened condition and spells with V component impossiblePlayer's Handbook 2024 (BR)
Silent Image
FR
ES
Silent Image1IllusionAction60 ft10 minutesV,S,MConcentrationCreates a purely visual, movable illusion no larger than a 15-ft CubePlayer's Handbook 2024 (BR)
Simulacrum
FR
ES
Simulacrum7Illusion12 hoursTouchDispelledV,S,MCreates a Construct copy of a Beast or Humanoid: ½ HP, friendly; repair during a Long Rest for 100 gp/HPPlayer's Handbook 2024 (BR)
Sleep
FR
ES
Sleep1EnchantmentAction60 ft1 minuteV,S,MConcentration5-ft Sphere: WIS save or Incapacitated until the end of its next turn then WIS save or Unconscious for the spell durationPlayer's Handbook 2024 (BR)
Sleet Storm
FR
ES
Sleet Storm3ConjurationAction150 ft1 minuteV,S,MConcentration20-ft Cylinder: Heavily Obscured, Difficult Terrain; DEX save or Prone and lose concentration each turnPlayer's Handbook 2024 (BR)
Slow
FR
ES
Slow3TransmutationAction120 ft1 minuteV,S,MConcentrationUp to 6 creatures in a 40-ft Cube: WIS save or Speed/2, -2 AC, -2 DEX save, no Reaction, and action or Bonus ActionPlayer's Handbook 2024 (BR)
Sorcerous Burst
FR
ES
Sorcerous Burst0EvocationAction120 ftInstantaneousV,SRanged attack: 1d8 damage of chosen type (damage/level); rolling an 8 adds a d8 within the limitPlayer's Handbook 2024 (BR)
Spare the Dying
FR
ES
Spare the Dying0NecromancyAction15 ftInstantaneousV,SStabilize a creature within reach at 0 hp without a Medicine check (range/level)Player's Handbook 2024 (BR)
Speak with Animals
FR
ES
Speak with Animals1DivinationAction or RitualSelf10 minutesV,SRitualAllows you to understand and speak with Beasts and use the options of the Influence actionPlayer's Handbook 2024 (BR)
Speak with Dead
FR
ES
Speak with Dead3NecromancyAction10 ft10 minutesV,S,M1 corpse: answers up to 5 questions based on its memoriesPlayer's Handbook 2024 (BR)
Speak with Plants
FR
ES
Speak with Plants3TransmutationActionSelf10 minutesV,S30-ft Emanation: communicates with plants and can transform the area into Difficult TerrainPlayer's Handbook 2024 (BR)
Spider Climb
FR
ES
Spider Climb2TransmutationActionTouch1 hourV,S,MConcentration1 willing creature: move across vertical surfaces and ceiling, and gains a Climb Speed equal to its Speed (+1 creature/level)Player's Handbook 2024 (BR)
Spike Growth
FR
ES
Spike Growth2TransmutationAction150 ft10 minutesV,S,MConcentration20-ft Sphere: Difficult Terrain and 2d4 Piercing damage per 5 ft moved within the areaPlayer's Handbook 2024 (BR)
Spirit Guardians
FR
ES
Spirit Guardians3ConjurationActionSelf10 minutesV,S,MConcentration15-ft Emanation: Speed/2 and WIS save or 3d8 Radiant or Necrotic damage (+1d8/level); half on a successPlayer's Handbook 2024 (BR)
Spiritual Weapon
FR
ES
Spiritual Weapon2EvocationBonus Action60 ft1 minuteV,SConcentrationMelee spell attack: 1d8 Force damage (+1d8/level) + spellcasting ability modifierPlayer's Handbook 2024 (BR)
Staggering Smite
FR
ES
Staggering Smite4EnchantmentBonus ActionSelfInstantaneousVOn a successful melee or unarmed attack: +4d6 Psychic damage (+1d6/level) and WIS save or StunnedPlayer's Handbook 2024
Starry Wisp
FR
ES
Starry Wisp0EvocationAction60 ftInstantaneousV,SRanged spell attack: 1d8 Radiant damage (damage/level) and target glows (10-ft Dim light) until the end of your next turnPlayer's Handbook 2024 (BR)
Steel Wind Strike
FR
ES
Steel Wind Strike5ConjurationAction30 ftInstantaneousS,MMelee spell attack against up to 5 creatures: 6d10 Force damage, then teleport to a space within 5 ft of one of the targetsPlayer's Handbook 2024
Stinking Cloud
FR
ES
Stinking Cloud3ConjurationAction90 ft1 minuteV,S,MConcentration20-ft Sphere: Heavily Obscured; CON save or Poisoned (no action or Bonus Action) each turnPlayer's Handbook 2024 (BR)
Stone Shape
FR
ES
Stone Shape4TransmutationActionTouchInstantaneousV,S,M1 Medium-sized stone object: shapes it into a weapon, statue, chest, passage, sealed door, etcPlayer's Handbook 2024 (BR)
Stoneskin
FR
ES
Stoneskin4TransmutationActionTouch1 hourV,S,MConcentration1 willing creature: Resistance to Bludgeoning, Piercing, and Slashing damagePlayer's Handbook 2024 (BR)
Storm of Vengeance
FR
ES
Storm of Vengeance9ConjurationAction1 mile1 minuteV,SConcentration90-ft Radius: CON save or 2d6 Thunder damage and Deafened + a different effect on each of the next 9 turnsPlayer's Handbook 2024 (BR)
Suggestion
FR
ES
Suggestion2EnchantmentAction30 ft8 hoursV,MConcentration1 creature: WIS save or Charmed, and performs an activity described in 25 words that deals no damagePlayer's Handbook 2024 (BR)
Summon Aberration
FR
ES
Summon Aberration4ConjurationAction90 ft1 hourV,S,MConcentrationSummons an Aberrant Spirit (Beholderkin, Mind Flayer, or Slaad), allied (stat block/level)Player's Handbook 2024
Summon Beast
FR
ES
Summon Beast2ConjurationAction90 ft1 hourV,S,MConcentrationSummons a Bestial Spirit (Air, Land, or Water), allied (stat block/level)Player's Handbook 2024
Summon Celestial
FR
ES
Summon Celestial5ConjurationAction90 ft1 hourV,S,MConcentrationSummons an Celestial Spirit (Avenger ou Defender), allied (stat block/level)Player's Handbook 2024
Summon Construct
FR
ES
Summon Construct4ConjurationAction90 ft1 hourV,S,MConcentrationSummons a Construct Spirit (Clay, Metal, or Stone), allied (stat block/level)Player's Handbook 2024
Summon Dragon
FR
ES
Summon Dragon5ConjurationAction60 ft1 hourV,S,MConcentrationSummons a Draconic Spirit, allied (stat block/level)Player's Handbook 2024 (BR)
Summon Elemental
FR
ES
Summon Elemental4ConjurationAction90 ft1 hourV,S,MConcentrationSummons an Elemental Spirit (Air, Earth, Fire, or Water), allied (stat block/level)Player's Handbook 2024
Summon Fey
FR
ES
Summon Fey3ConjurationAction90 ft1 hourV,S,MConcentrationSummons a Fey Spirit (Fuming, Mirthful, or Tricksy), allied (stat block/level)Player's Handbook 2024
Summon Fiend
FR
ES
Summon Fiend6ConjurationAction90 ft1 hourV,S,MConcentrationSummons a Fiendish Spirit (Demon, Devil, or Yugoloth), allied (stat block/level)Player's Handbook 2024
Summon Undead
FR
ES
Summon Undead3NecromancyAction90 ft1 hourV,S,MConcentrationSummons an Undead Spirit (Ghostly, Putrid, or Skeletal), allied (stat block/level)Player's Handbook 2024
Sunbeam
FR
ES
Sunbeam6EvocationActionSelf1 minuteV,S,MConcentration60-ft Line: CON save or 6d8 Radiant damage and Blinded; half damage on a success. Magic Action to create a new LinePlayer's Handbook 2024 (BR)
Sunburst
FR
ES
Sunburst8EvocationAction150 ftInstantaneousV,S,M60-ft Sphere: CON save or 12d6 Radiant damage and Blinded; half on a successPlayer's Handbook 2024 (BR)
Swift Quiver
FR
ES
Swift Quiver5TransmutationBonus ActionSelf1 minuteV,S,MConcentrationAllows 2 attacks with a weapon that fires arrows or bolts as a Bonus ActionPlayer's Handbook 2024
Symbol
FR
ES
Symbol7Abjuration1 minuteTouchDispelled/TriggeredV,S,MGlyph with trigger and 1 of the following effects: Death (10d10 Necrotic damage), Discord, Fear, Pain, Sleep, or StunningPlayer's Handbook 2024 (BR)
Synaptic Static
FR
ES
Synaptic Static5EnchantmentAction120 ftInstantaneousV,S20-ft Sphere: INI save or 8d6 Psychic damage and -1d6 to attack rolls and ability checks; half on a successPlayer's Handbook 2024
Tasha's Bubbling Cauldron
FR
ES
Tasha's Bubbling Cauldron6ConjurationAction5 ft10 minutesV,S,MSummons a cauldron that allows you to create Common or Uncommon potionsPlayer's Handbook 2024
Tasha's Hideous Laughter
FR
ES
Tasha's Hideous Laughter1EnchantmentAction30 ft1 minuteV,S,MConcentration1 creature: WIS save or Prone and Incapacitated (+1 creature/level)Player's Handbook 2024 (BR)
Telekinesis
FR
ES
Telekinesis5TransmutationAction60 ft10 minutesV,SConcentrationMove a creature (STR save or Restrained) or an object (fine control) Huge or smaller up to 30 ftPlayer's Handbook 2024 (BR)
TelepathyTelepathy8DivinationActionUnlimited24 hoursV,S,MPlayer's Handbook 2024
Teleport
FR
ES
Teleport7ConjurationAction10 ftInstantaneousVUp to 1+8 willing creatures teleport to the same plane; success depends on familiarity, otherwise a mishap or accident occursPlayer's Handbook 2024 (BR)
Teleportation Circle
FR
ES
Teleportation Circle5Conjuration1 minute10 ft1 roundV,MPlayer's Handbook 2024 (BR)
Tenser's Floating Disk
FR
ES
Tenser's Floating Disk1ConjurationAction or Ritual30 ft1 hourV,S,MRitualCreates a 3-ft force disc capable of supporting 500 pounds and that follows you at a maximum distance of 20 ftPlayer's Handbook 2024 (BR)
Thaumaturgy
FR
ES
Thaumaturgy0TransmutationAction30 ft1 minuteVManifest a minor miracle like amplified voice, altered flames, rumble, manipulated door, or altered eyesPlayer's Handbook 2024 (BR)
Thorn Whip
FR
ES
Thorn Whip0TransmutationAction30 ftInstantaneousV,S,MMelee spell attack: 1d6 Piercing damage (damage/level) and pulls the target (Large size max) 10 ft toward youPlayer's Handbook 2024
Thunderclap
FR
ES
Thunderclap0EvocationActionSelfInstantaneousS5-ft Emanation: CON save or 1d6 Thunder damage (damage/level) and the sound can be heard up to 100 ft awayPlayer's Handbook 2024
Thunderous Smite
FR
ES
Thunderous Smite1EvocationBonus ActionSelfInstantaneousVOn a successful melee or unarmed attack: +2d6 Thunder damage (+1d6/level) and STR save or pushed 10 ft and PronePlayer's Handbook 2024
Thunderwave
FR
ES
Thunderwave1EvocationActionSelfInstantaneousV,S15-ft Cube: CON save or 2d8 Thunder damage (+1d8/level) and pushed back 3 m; half on a successPlayer's Handbook 2024 (BR)
Time Stop
FR
ES
Time Stop9TransmutationActionSelfInstantaneousVPlayer's Handbook 2024 (BR)
Toll the Dead
FR
ES
Toll the Dead0NecromancyAction60 ftInstantaneousV,S1 creature: WIS save or 1d8 Necrotic damage / 1d12 Necrotic damage if target lacks all hp (damage/level)Player's Handbook 2024
Tongues
FR
ES
Tongues3DivinationActionTouch1 hourV,M1 creature touched: it understands any spoken language, and any creature that knows at least one language understands itPlayer's Handbook 2024 (BR)
Transport via Plants
FR
ES
Transport via Plants6ConjurationAction10 ft1 minuteV,SLink 2 previously seen plants of size G or larger on the same plane; step into one causes you to emerge from the other onePlayer's Handbook 2024 (BR)
Tree Stride
FR
ES
Tree Stride5ConjurationActionSelf1 minuteV,SConcentrationPlayer's Handbook 2024 (BR)
True Polymorph
FR
ES
True Polymorph9TransmutationAction30 ft1 hourV,S,MConcentration1 creature or object: the target transforms into another creature (limited CR) or an object (WIS save if unwilling)Player's Handbook 2024 (BR)
True Resurrection
FR
ES
True Resurrection9Necromancy1 hourTouchInstantaneousV,S,MPlayer's Handbook 2024 (BR)
True Seeing
FR
ES
True Seeing6DivinationActionTouch1 hourV,S,MPlayer's Handbook 2024 (BR)
True Strike
FR
ES
True Strike0DivinationActionSelfInstantaneousS,MAttack with the weapon: use your spellcasting ability; normal or Radiant damage (damage/level)Player's Handbook 2024 (BR)
Tsunami
FR
ES
Tsunami8Conjuration1 minute1 mile6 roundsV,SConcentration300-ft x 300-ft wall: STR save or 6d10 Bludgeoning damage (decreases by 1d10 each turn); half on a successPlayer's Handbook 2024 (BR)
Unseen Servant
FR
ES
Unseen Servant1ConjurationAction or Ritual60 ft1 hourV,S,MRitualCreate a Medium-sized invisible servant that performs simple tasks (movement 15 ft/turn)Player's Handbook 2024 (BR)
Vampiric Touch
FR
ES
Vampiric Touch3NecromancyActionSelf1 minuteV,SConcentrationMelee spell attack: 3d6 Necrotic damage (+1d6/level); you regain HP equal to half the damage dealtPlayer's Handbook 2024 (BR)
Vicious Mockery
FR
ES
Vicious Mockery0EnchantmentAction60 ftInstantaneousV1 creature: WIS save or 1d6 Psychic damage (damage/level) and Disadvantage on next attackPlayer's Handbook 2024 (BR)
Vitriolic Sphere
FR
ES
Vitriolic Sphere4EvocationAction150 ftInstantaneousV,S,M20-ft Sphere: DEX save or 10d4 Acid damage (+2d4/level) then 5d4 at the end of its next turn; half on a successPlayer's Handbook 2024 (BR)
Wall of Fire
FR
ES
Wall of Fire4EvocationAction120 ft1 minuteV,S,MConcentration18 m x 6 m wall: DEX save or 5d8 Fire damage (+1d8/level), then automatic within 10 ft; half on a successPlayer's Handbook 2024 (BR)
Wall of Force
FR
ES
Wall of Force5EvocationAction120 ft10 minutesV,S,MConcentrationPlayer's Handbook 2024 (BR)
Wall of Ice
FR
ES
Wall of Ice6EvocationAction120 ft10 minutesV,S,MConcentrationWall of ten 10-ft x 10-ft panels: DEX save or 10d6 (+2d6/level) Cold / Air CON save or 5d6 Cold (+1d6/level); half on a successPlayer's Handbook 2024 (BR)
Wall of Stone
FR
ES
Wall of Stone5EvocationAction120 ft10 minutesV,S,MConcentrationWall of ten 10-ft x 10-ft panels: becomes permanent after 10 minutes of concentrationPlayer's Handbook 2024 (BR)
Wall of Thorns
FR
ES
Wall of Thorns6ConjurationAction120 ft10 minutesV,S,MConcentration60-ft x 10-fr wall: DEX save or 7d8 Piercing (+1d8/level), then DEX save or 7d8 Slashing damage (+1d8/level); half on a successPlayer's Handbook 2024 (BR)
Warding Bond
FR
ES
Warding Bond2AbjurationActionTouch1 hourV,S,M1 willing creature: +1 AC, +1 saves, and Resistance to all damage, but you take the same damage as the creaturePlayer's Handbook 2024 (BR)
Water Breathing
FR
ES
Water Breathing3TransmutationAction or Ritual30 ft24 hoursV,S,MRitualUp to 10 willing creatures: grants the ability to breathe underwaterPlayer's Handbook 2024 (BR)
Water Walk
FR
ES
Water Walk3TransmutationAction or Ritual30 ft1 hourV,S,MRitualUp to 10 willing creatures walk on a liquid surface as if it were harmless groundPlayer's Handbook 2024 (BR)
Web
FR
ES
Web2ConjurationAction60 ft1 hourV,S,MConcentration20-ft Cube: Lightly Obscured, Difficult Terrain; DEX save or Restrained; Strength (Athletics) check to breakPlayer's Handbook 2024 (BR)
Weird
FR
ES
Weird9IllusionAction120 ft1 minuteV,SConcentration30-ft Sphere: WIS save or 10d10 Psychic damage and Frightened; WIS save or 5d10 Pychic damage per additional turnPlayer's Handbook 2024 (BR)
Wind Walk
FR
ES
Wind Walk6Transmutation1 minute30 ft8 hoursV,S,MUp to 1+10 willing creatures become gaseous: Fly Speed 90 ft and Resistance to physical damagePlayer's Handbook 2024 (BR)
Wind Wall
FR
ES
Wind Wall3EvocationAction120 ft1 minuteV,S,MConcentration50 ft x 15 ft Wall: blocks gas and ordinary projectiles; STR save or 4d8 Bludgeoning damage within the area; half on a successPlayer's Handbook 2024 (BR)
Wish
FR
ES
Wish9ConjurationActionSelfInstantaneousVCopies any spell of up to 8th level without components, or produces a major effect (health, resistance, feat, d20, ...)Player's Handbook 2024 (BR)
Witch Bolt
FR
ES
Witch Bolt1EvocationAction60 ft1 minuteV,S,MConcentrationRanged spell attack: 2d12 Lightning damage (+1d12/level) then Bonus Action for automatic 1d12 lightning per turnPlayer's Handbook 2024
Word of Radiance
FR
ES
Word of Radiance0EvocationActionSelfInstantaneousV,M5-ft Emanation: CON save or 1d6 Radiant damage (damage/level)Player's Handbook 2024
Word of Recall
FR
ES
Word of Recall6ConjurationAction5 ftInstantaneousVTeleports you and up to 5 creatures to a sanctuary previously designated by this spellPlayer's Handbook 2024 (BR)
Wrathful Smite
FR
ES
Wrathful Smite1NecromancyBonus ActionSelf1 minuteVOn a successful melee or unarmed attack: +1d6 Necrotic damage (+1d6/level) and WIS save or FrightenedPlayer's Handbook 2024
Yolande's Regal Presence
FR
ES
Yolande's Regal Presence5EnchantmentActionSelf1 minuteV,S,MConcentration10-ft Emanation: WIS save or 4d6 Psychic damage, Prone and pushed 10 ft away; half on a successPlayer's Handbook 2024
Zone of Truth
FR
ES
Zone of Truth2EnchantmentAction60 ft10 minutesV,S15-ft Sphere: CHA save or unable to lie; you know whether a creature succeeds or fails its savePlayer's Handbook 2024 (BR)
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