Spare the Dying
Level 0 Necromancy (Cleric, Druid)
Casting Time: Action
Range: 15 feet
Components: V, S
Duration: Instantaneous
Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.
Cantrip Upgrade. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).
Player´s Handbook 2024 (BR)
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DnD 5.5 Spells › Spare the Dying