Ray of Sickness

level 1 - necromancy
Casting Time: Action
Range: 60 feet
Components: V, S
Duration: Instantaneous
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.
Sorcerer
Wizard
Player's Handbook 2024
  1. DnD 2024 Spells › Ray of Sickness
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