Reef Manta Ray

Large beast, unaligned
Armor Class 12 (natural armor)
Hit Points 16 (3d8 + 3)
Speed 0 ft., swim 40 ft.
STR
13 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
1 (-5)
WIS
12 (+1)
CHA
4 (-3)
Senses darkvision 60 ft., passive Perception 11
Languages
Challenge 1/2 (100 XP)

Charge. If the manta ray moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Water Breathing. The manta ray can breathe only underwater.

Actions

Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

The reef manta ray is a large, flat-bodied fish with an average disc size of 10 feet. Some species even go up to 15 feet (Huge beast). Her eyes are on the side of her large head and she feeds on plankton.
Extra (AideDD)

  1. DnD 5e Monsters › Reef Manta Ray
Reef Manta Ray