Stirge

Tiny Monstrosity, Unaligned
Initiative +3 (13)
AC 13
HP 5 (2d4)
Speed 10 ft., Fly 40 ft.
MOD
SAVE
MOD
SAVE
MOD
SAVE

Str
4
-3
-3
Dex
16
+3
+3
Con
11
+0
+0

Int
2
-4
-4
Wis
8
-1
-1
Cha
6
-2
-2

Senses Darkvision 60 ft.; Passive Perception 9
Languages None
CR 1/8 (XP 25; PB +2)
Actions

Proboscis. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage, and the stirge attaches to the target. While attached, the stirge can't make Proboscis attacks, and the target takes 5 (2d4) Necrotic damage at the start of each of the stirge's turns. The stirge can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can detach the stirge as an action.

A single stirge is usually little more than an annoyance, but several can be deadly if they attach faster than a victim can remove them.
Habitat: Desert, Forest, Grassland, Hill, Mountain, Swamp, Underdark, Urban
Treasure: None
Monster Manual 2024
  1. DnD 2024 Monsters › Stirge
Stirge