Multiattack. The noble makes three Beguiling Strike attacks.
Beguiling Strike. Melee or Ranged Attack Roll: +8, reach 5 ft. or range 60 ft. Hit: 18 (4d6 + 4) Psychic damage, and the target has the Charmed condition until the start of the noble's next turn.
Spellcasting. The noble casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 16):
At will: Mage Armor (included in AC), Mage Hand, Minor IllusionShield (2/Day). The noble casts Shield in response to that spell's trigger, using the same spellcasting ability as Spellcasting.