Kuo-Toa

Medium Aberration, Neutral Evil
Initiative +0 (10)
AC 13
HP 18 (4d8)
Speed 30 ft., Swim 30 ft.
MOD
SAVE
MOD
SAVE
MOD
SAVE

Str
13
+1
+1
Dex
10
+0
+0
Con
11
+0
+0

Int
11
+0
+0
Wis
10
+0
+0
Cha
8
-1
-1

Skills Perception +4
Gear Spear
Senses Darkvision 120 ft., Truesight 30 ft., Passive Perception 14
Languages Undercommon
CR 1/4 (XP 50; PB +2)
Traits

Amphibious. The kuo-toa can breathe air and water.

Sunlight Sensitivity. While in sunlight, the kuo-toa has Disadvantage on ability checks and attack rolls.

Actions

Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 5 (1d8 + 1) Piercing damage.

Sticky Net (1/Day). Dexterity Saving Throw: DC 10, one Large or smaller creature the kuo-toa can see within 15 feet. Failure: The target has the Restrained condition until the net is destroyed (AC 10; HP 5; Immunity to Bludgeoning, Poison, and Psychic damage). A creature can take an action to make a DC 10 Strength (Athletics) check to free itself or another creature in a net within 5 feet, destroying the net on a success.

Reactions

Sticky Shield. Trigger: A creature misses the kuo-toa with a melee attack roll using a weapon. Response—Strength Saving Throw: DC 11, the triggering creature. Failure: The attack's weapon sticks to the kuo-toa's shield. If the target doesn't let go of the weapon, the target has the Grappled condition while the weapon is stuck (escape DC 11). While stuck, the weapon can't be used. The target can take an action to make a DC 11 Strength (Athletics) check, freeing the weapon on a success.

Kuo-toa loot ruins and raid communities near their dwellings in the Underdark. Their shields are coated in sticky slime, which they use to disarm their foes, and they employ slimy nets to entrap victims. They usually strive to take their enemies alive and drag captives to their hidden lairs.
Most kuo-toa follow the orders of their more powerful leaders out of a combination of faith and fear. In rare cases, a kuo-toa might abandon its community to live as a hermit or wanderer. Such kuo-toa might know much about the Underdark, but they live in fear of the strange gods they forsook.
Habitat: Coastal, Underdark
Treasure: Relics
Monster Manual 2024

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Kuo-Toa