Hobgoblin Warlord

Medium Fey (Goblinoid), Lawful Evil
Initiative +5 (15)
AC 20
HP 112 (15d8 + 45)
Speed 30 ft.
MOD
SAVE
MOD
SAVE
MOD
SAVE

Str
17
+3
+3
Dex
14
+2
+5
Con
16
+3
+3

Int
14
+2
+5
Wis
11
+0
+3
Cha
15
+2
+5

Gear Javelins (9), Longsword, Plate Armor, Shield
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Goblin
CR 6 (XP 2 300; PB +3)

Traits

Aura of Authority. While in a 30-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.

Actions

Multiattack. The hobgoblin makes three attacks, using Javelin or Longsword in any combination.

Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage, and the target's Speed decreases by 10 feet until the start of the hobgoblin's next turn.

Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 12 (2d8 + 3) Slashing damage.

Reactions

Parry. Trigger: The hobgoblin is hit by a melee attack roll while holding a weapon. Response: The hobgoblin adds 3 to its AC against that attack, possibly causing it to miss.

Hobgoblins embody the primal urge to grow and spread, expressing such drives by bending the world to their whims. Lone hobgoblins claim woodland territories and plunder the wilds. In groups, they form hierarchical, martial societies bent on conquering lands and stripping them of resources to serve their expansionist zeal. Hobgoblins often subjugate animals, monsters, and destructive Fey—particularly goblins and bugbears—to serve their plans. Hobgoblins might ally with dragons, warlords, the servants of warlike gods, or other powerful creatures that promise them control of new territories. Should hobgoblins bring an entire land to heel, they seek new conquests, venturing across seas, into the Underdark, or to stars and planes of existence beyond.
Hobgoblin warlords lead armies of hobgoblins and their allies, using their experience and strategic minds to command amid the ebb and flow of battle.
Habitat: Desert, Forest, Grassland, Hill, Mountain, Planar (Acheron), Underdark
Treasure: Individual, Armaments
Monster Manual 2024

  1. DnD 5.5 Monsters › Hobgoblin Warlord
Hobgoblin Warlord