Elephant

Huge Beast, Unaligned
Initiative –1 (9)
AC 12
HP 76 (8d12 + 24)
Speed 40 ft.
MOD
SAVE
MOD
SAVE
MOD
SAVE

Str
22
+6
+6
Dex
9
–1
–1
Con
17
+3
+3

Int
3
–4
–4
Wis
11
+0
+0
Cha
6
–2
–2

Senses Passive Perception 10
Languages None
CR 4 (XP 1 100; PB +2)

Actions

Multiattack. The elephant makes two Gore attacks.

Gore. Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage. If the target is a Huge or smaller creature and the elephant moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Bonus actions

Trample. Dexterity Saving Throw: DC 16, one creature within 5 feet that has the Prone condition. Failure: 17 (2d10 + 6) Bludgeoning damage. Success: Half damage.

Habitat: Grassland
Monster Manual 2024 (BR)

  1. DnD 2024 Monsters › Elephant
Elephant