Aberrant Cultist

Medium or Small Humanoid, Neutral Evil
Initiative +7 (17)
AC 14
HP 137 (25d8 + 25)
Speed 30 ft.
MOD
SAVE
MOD
SAVE
MOD
SAVE

Str
10
+0
+0
Dex
19
+4
+4
Con
12
+1
+1

Int
16
+3
+6
Wis
18
+4
+7
Cha
15
+2
+2

Skills Arcana +6, Perception +7, Religion +6
Senses Darkvision 90 ft., Passive Perception 17
Languages Common, Deep Speech; telepathy 30 ft.
CR 8 (XP 3 900; PB +3)
Actions
Multiattack.
Tentacle Lash.
Mind Rot.
Spellcasting.
Reactions
Counterspell (2/Day).
Aberrant cultists pursue mind-bending powers from alien forces. Aberrant cultists align with monsters such as aboleths and mind flayers or forces such as Cthulhu, Hadar, Ityak-Ortheel the Elf Eater, Nyarlathotep, malicious solar bodies, or entities from the Far Realm.
Habitat: Any
Treasure: Individual, Relics
Monster Manual 2024
  1. DnD 2024 Monsters › Aberrant Cultist