Star Spawn Hulk

Large Aberration, typically Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 136 (13d10 + 65)
Speed 30 ft.
STR
20 (+5)
DEX
8 (-1)
CON
21 (+5)
INT
7 (-2)
WIS
12 (+1)
CHA
9 (-1)
Saving Throws Dex +3, Wis +5
Skills Perception +5
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed, frightened
Senses darkvision 60 ft., passive Perception 15
Languages Deep Speech
Challenge 10 (5900 XP)     Proficiency Bonus +4
Psychic Mirror.
Actions
Multiattack.
Slam.
Reaping Arms (Recharge 5–6).
Monsters of the Multiverse

  1. DnD 5e Monsters › Star Spawn Hulk