Medium humanoid (any race), any alignment
Armor Class 12 (15 with
mage armor)
Hit Points 40 (9d8)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
17 (+3)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws Int +6, Wis +4
Skills Arcana +6, History +6
Senses passive Perception 11
Languages any four languages
Challenge 6 (2300 XP)
Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
Cantrips (at will):
fire bolt, light, mage hand, prestidigitation1st level (4 slots):
detect magic, mage armor, magic missile, shield2nd level (3 slots):
misty step, suggestion3rd level (3 slots):
counterspell, fireball, fly4th level (3 slots):
greater invisibility, ice storm5th level (1 slot):
cone of coldActions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.