Vine Blight

Medium Plant, Neutral Evil
Initiative -1 (9)
AC 12
HP 19 (3d8 + 6)
Speed 20 ft.
MOD
SAVE
MOD
SAVE
MOD
SAVE

Str
15
+2
+2
Dex
8
-1
-1
Con
14
+2
+2

Int
5
-3
-3
Wis
10
+0
+0
Cha
3
-4
-4

Skills Stealth +1
Immunities Deafened
Senses Blindsight 60 ft., Passive Perception 10
Languages Common
CR 1/2 (XP 100; PB +2)

Actions

Constricting Vine. Melee Attack Roll: +4, reach 10 ft. Hit: 6 (1d8 + 2) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 12). Until the grapple ends, the target takes 4 (1d8) Bludgeoning damage at the start of each of its turns, and the blight can't make Constricting Vine attacks.

Entangling Plants (Recharge 5–6). The blight casts the Entangle spell, using Constitution as the spellcasting ability (spell save DC 12).

Vine blights resemble humans wrapped in vines common to the areas in which they grow, from hairy ivy vines to flowering kudzu. They can cause plants to burst from the ground around themselves and entangle nearby foes. Unlike most other blights, vine blights can speak. They do so rarely, typically only to convey messages from their masters or to repeat the words of their victims in rasping voices.
Habitat: Forest
Monster Manual 2024

  1. DnD 5.5 Monsters › Vine Blight