Tree Blight

Huge Plant, Neutral Evil
Initiative +3 (13)
AC 15
HP 115 (10d12 + 50)
Speed 30 ft.
MOD
SAVE
MOD
SAVE
MOD
SAVE

Str
23
+6
+6
Dex
10
+0
+0
Con
20
+5
+5

Int
6
-2
-2
Wis
10
+0
+0
Cha
3
-4
-4

Immunities Deafened
Senses Blindsight 60 ft., Passive Perception 10
Languages Understands Common and Druidic but can't speak
CR 7 (XP 2 900; PB +3)

Actions

Multiattack. The blight makes two Branch attacks and uses Grasping Root.

Branch. Melee Attack Roll: +9, reach 15 ft. Hit: 16 (3d6 + 6) Bludgeoning damage.

Grasping Root. Strength Saving Throw: DC 17, one Large or smaller creature the blight can see within 15 feet. Failure: The target is pulled up to 10 feet straight toward the blight and has the Grappled condition (escape DC 16) from one of six roots. Until the grapple ends, the target takes 13 (2d6 + 6) Bludgeoning damage at the start of each of its turns.

Bonus actions

Gnash. Dexterity Saving Throw: DC 17, one creature Grappled by the blight. Failure: 19 (3d8 + 6) Piercing damage. Success: Half damage.

Tree blights look like ancient, dead trees with gnarled limbs and splintered hollows. Imbued with bloodlust, these blights feed on the living. Evidence of their past meals is often tangled amid their branches and roots. Tree blights cooperate with other blights, but they attack other tree-shaped beings they encounter, such as awakened trees and treants.
Habitat: Forest
Monster Manual 2024

  1. DnD 5.5 Monsters › Tree Blight