Flyby. The devil doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Magic Resistance. The devil has Advantage on saving throws against spells and other magical effects.
Multiattack. The devil makes two attacks, using Infernal Fork and Tail Spine in any combination.
Infernal Fork. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Fire damage.
Tail Spine. Ranged Attack Roll: +4, range 20/80 ft. Hit: 4 (1d4 + 2) Piercing damage plus 3 (1d6) Fire damage.
