Priest Acolyte

Medium or Small Humanoid (Cleric), Neutral
Initiative +0 (10)
AC 13
HP 11 (2d8 + 2)
Speed 30 ft.
MOD
SAVE
MOD
SAVE
MOD
SAVE

Str
14
+2
+2
Dex
10
+0
+0
Con
12
+1
+1

Int
10
+0
+0
Wis
14
+2
+2
Cha
11
+0
+0

Skills Medicine +4, Religion +2
Gear Chain Shirt, Holy Symbol, Mace
Senses Passive Perception 12
Languages Common
CR 1/4 (XP 50; PB +2)
Actions

Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:

At will: Light, Thaumaturgy
Bonus actions

Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.

Priest acolytes have great faith but modest magical skill. Some might be trainees in religious organizations or soldiers in zealous armies, while others are faith leaders in small communities or wanderers on pilgrimages.
Habitat: Any
Treasure: Individual, Relics
Monster Manual 2024
  1. DnD 2024 Monsters › Priest Acolyte
Priest Acolyte