Pixie

Tiny Fey, Neutral Good
Initiative +5 (15)
AC 15
HP 9 (6d4 - 6)
Speed 10 ft., Fly 30 ft.
MOD
SAVE
MOD
SAVE
MOD
SAVE

Str
2
-4
-4
Dex
20
+5
+5
Con
8
-1
-1

Int
10
+0
+0
Wis
14
+2
+2
Cha
15
+2
+2

Skills Perception +4, Stealth +7
Senses Passive Perception 14
Languages Sylvan
CR 1/4 (XP 50; PB +2)

Traits

Magic Resistance. The pixie has Advantage on saving throws against spells and other magical effects.

Actions

Faerie Dust. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 60 ft. Hit: 1 Radiant damage, and the target has the Charmed or Poisoned condition (pixie's choice) until the start of the pixie's next turn.

Spellcasting. The pixie casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 12):

At will: Dancing Lights, Druidcraft, Invisibility (self only)
1/day each: Detect Thoughts, Fly, Sleep
Pixies spend their days frolicking and exploring and avoid direct conflict when they can.
Habitat: Forest, Planar (Feywild)
Treasure: Arcana
Monster Manual 2024

  1. DnD 5.5 Monsters › Pixie
Pixie