Minotaur of Baphomet

Large Monstrosity, Chaotic Evil
Initiative +0 (10)
AC 14
HP 85 (10d10 + 30)
Speed 40 ft.
MOD
SAVE
MOD
SAVE
MOD
SAVE

Str
18
+4
+4
Dex
11
+0
+0
Con
16
+3
+3

Int
6
-2
-2
Wis
16
+3
+3
Cha
9
-1
-1

Skills Perception +7, Survival +7
Senses Darkvision 60 ft., Passive Perception 17
Languages Abyssal
CR 3 (XP 700; PB +2)
Actions

Abyssal Glaive. Melee Attack Roll: +6, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.

Gore (Recharge 5–6). Melee Attack Roll: +6, reach 5 ft. Hit: 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.

Habitat: Underdark
Treasure: Armaments
Monster Manual 2024 (FR)
  1. DnD 2024 Monsters › Minotaur of Baphomet
Minotaur of Baphomet