Medium or Small Humanoid, Any Alignment
Initiative +1 (11)
AC 13
HP 67 (9d8 +27)
Speed 30 ft.
MOD
SAVE
MOD
SAVE
MOD
SAVE
Str
16
+3
+3
Dex
12
+1
+1
Con
17
+3
+3
Int
9
-1
-1
Wis
11
+0
+0
Cha
9
-1
-1
Gear Greataxe, Hide Armor
Senses Passive Perception 10
Languages Common
CR 2 (XP 450; PB +2)
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.