Azer Pyromancer

Medium Elemental, Lawful Neutral
Initiative +2 (12)
AC 18
HP 97 (13d8 + 39)
Speed 30 ft.
MOD
SAVE
MOD
SAVE
MOD
SAVE

Str
15
+2
+2
Dex
14
+2
+2
Con
16
+3
+6

Int
12
+1
+1
Wis
18
+4
+7
Cha
13
+1
+1

Skills Arcana +4, Perception +7
Immunities Fire, Poison; Poisoned
Senses Passive Perception 17
Languages Primordial (Ignan)
CR 6 (XP 2 300; PB +3)

Traits

Fire Aura. At the end of each of the azer's turns, each creature of the azer's choice in a 5-foot Emanation originating from the azer takes 11 (2d10) Fire damage unless the azer has the Incapacitated condition.

Illumination. The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Multiattack. The azer makes two Flame Burst attacks.

Flame Burst. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 120 ft. Hit: 15 (2d10 + 4) Fire damage.

Spellcasting. The azer casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 15):

At will: Elementalism, Mage Hand
1/day: Fireball

Reactions

Hellish Rebuke (2/Day). The azer casts Hellish Rebuke in response to that spell's trigger, using the same spellcasting ability as Spellcasting.

Azer pyromancers conjure flames from the Elemental Plane of Fire to defend themselves and stoke magical forges.
Habitat: Mountain, Planar (Elemental Plane of Fire)
Treasure: Individual, Armaments
Monster Manual 2024

  1. DnD 5.5 Monsters › Azer Pyromancer
Azer Pyromancer