![Venom Venom](images-poisons/venin.png)
This poison must be harvested from a dead or incapacitated giant spider.
A creature subjected to this poison must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned.