Assassin's blood
[
Sang d'assassin
]
ingested (toxin) - 150 gp
A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn’t poisoned.
Dungeon Master´s Guide
DnD 5e Poisons
› Assassin's blood