Large monstrosity, neutral evil
13 (natural armor)Hit Points
26 (4d10 + 4)Speed
darkvision 60 ft., passive Perception 14Languages
1/2 (100 XP)
Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
A worg is a monstrous wolf-like predator that delights in hunting and devouring creatures weaker than itself.