Worg

[ Worg ]
Large monstrosity, neutral evil
Armor Class 13 (natural armor)
Hit Points 26 (4d10 + 4)
Speed 50 ft.
STR
16 (+3)
DEX
13 (+1)
CON
13 (+1)
INT
7 (-2)
WIS
11 (+0)
CHA
8 (-1)
Skills Perception +4
Senses darkvision 60 ft., passive Perception 14
Languages Goblin, Worg
Challenge 1/2 (100 XP)

Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

A worg is a monstrous wolf-like predator that delights in hunting and devouring creatures weaker than itself.
Monster Manual (SRD) D&D 5 › Monsters