Scorpion

Tiny beast, unaligned
Armor Class 11 (natural armor)
Hit Points 1 (1d4 - 1)
Speed 10 ft.
STR
2 (-4)
DEX
11 (+0)
CON
8 (-1)
INT
1 (-5)
WIS
8 (-1)
CHA
2 (-4)
Senses blindsight 10 ft., passive Perception 9
Languages -
Challenge 0 (10 XP)
ACTIONS

Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.

Monster Manual (SRD) D&D 5 › Monsters