Mummified Warrior

Medium undead, neutral
Armor Class 8
Hit Points 19 (3d8 + 6)
Speed 20 ft.
STR
13 (+1)
DEX
6 (-2)
CON
14 (+2)
INT
8 (-1)
WIS
6 (-2)
CHA
8 (-1)
Saving Throws Wis +0
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages understands Commun but can't speak
Challenge 1/4 (50 XP)

Undead Fortitude. If damage reduces the mummified warrior to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the mummified warrior drops to 1 hit point instead.

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

The mummified warriors are the result of an experiment carried out by the necromancer Arach.
Extra (AideDD)

  1. DnD 5e Monsters › Mummified Warrior