Medium construct, neutral
20 (plate, shield)Hit Points
60 (8d8 + 24)Speed
30 ft., fly 30 ft.
Perception +4Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantineDamage Immunities
force, necrotic, poisonCondition Immunities
blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned, stunnedSenses
blindsight 60 ft. (blind beyond this radius), passive Perception 14Languages
understands the languages of its creator but can't speakChallenge
4 (1100 XP)
Magic Resistance. The helmed horror has advantage on saving throws against spells and other magical effects.
Spell Immunity. The helmed horror is immune to three spells chosen by its creator. Typical immunities include fireball, heat metal, and lightning bolt.
Multiattack. The helmed horror makes two longsword attacks.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.