Grick alpha

Large monstrosity, neutral
Armor Class 18 (natural armor)
Hit Points 75 (10d10 + 20)
Speed 30 ft., climb 30 ft.
STR
18 (+4)
DEX
16 (+3)
CON
15 (+2)
INT
4 (-3)
WIS
14 (+2)
CHA
9 (-1)
Damage Resistances bludgeoning, piercing, and slashing damage from nonmagical attacks
Senses darkvision 60 ft., passive Perception 12
Languages
Challenge 7 (2900 XP)

Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack. The grick makes two attacks: one with its tail and one with its tentacles. If it hits with its tentacles, the grick can make one beak attack against the same target.

Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Tentacles. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 22 (4d8 + 4) slashing damage.

Beak. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Monster Manual
  1. DnD 5e Monsters › Grick alpha