Giant Owl

Large beast, neutral
Armor Class 12
Hit Points 19 (3d10 + 3)
Speed 5 ft., fly 60 ft.
STR
13 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
8 (-1)
WIS
13 (+1)
CHA
10 (+0)
Skills Perception +5, Stealth +4
Senses darkvision 120 ft., passive Perception 15
Languages Giant Owl understands Common, Elvish, and
Challenge 1/4 (50 XP)

Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

ACTIONS

Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) slashing damage.

Giant owls are intelligent creatures that are the guardians of their woodland realms.
Monster Manual (SRD) D&D 5 › Monsters