Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.
InnateSpellcasting. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:At will: detect magic, fog cloud, light
Multiattack. The giant makes two morningstar attacks.
Morningstar. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.
Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.