Blood Hawk
[ Faucon de sang ]
Small beast, unaligned
Armor Class 12
Hit Points 7 (2d6)
Speed 10 ft., fly 60 ft.
Senses passive Perception 14
Languages —
Challenge 1/8 (25 XP)
Hit Points 7 (2d6)
Speed 10 ft., fly 60 ft.
STR
6 (-2)
6 (-2)
DEX
14 (+2)
14 (+2)
CON
10 (+0)
10 (+0)
INT
3 (-4)
3 (-4)
WIS
14 (+2)
14 (+2)
CHA
5 (-3)
Skills Perception +45 (-3)
Senses passive Perception 14
Languages —
Challenge 1/8 (25 XP)
Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Taking its name from its crimson feathers and aggressive nature, the blood hawk fearlessly attacks with its daggerlike beak.
Monster Manual (SRD)