Bael legacy

Large fiend (Devil), lawful evil
Armor Class 18 (plate)
Hit Points 189 (18d10 + 90)
Speed 30 ft.
STR
24 (+7)
DEX
17 (+3)
CON
20 (+5)
INT
21 (+5)
WIS
24 (+7)
CHA
24 (+7)
Saving Throws Dex +9, Con +11, Int +11, Cha +13
Skills Intimidation +13, Perception +13, Persuasion +13
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Damage Immunities fire, poison
Condition Immunities charmed, exhaustion, frightened, poisoned
Senses truesight 120 ft., passive Perception 23
Languages all, telepathy 120 ft.
Challenge 19 (22000 XP)
Dreadful.
Innate Spellcasting.
Legendary Resistance (3/Day).
Magic Resistance.
Magic Weapons.
Regeneration.
Actions
Multiattack.
Hellish Morningstar.
Infernal Command.
Teleport.
Legendary actions
Attack (Cost 2 Actions).
Awaken Greed.
Infernal Command.
Teleport.

This full creature's stat block is not available (not OGL).

Duke Bael is one of Mammon's most important vassals. Victory after victory over the abyssal host during the Blood War, he has proven to be a tactical genius. Despite his lack of interest in affairs outside battle, Bael has gained a small following of cultists who call him the King of Hell.
Mordenkainen´s Tome of Foes
Bael <span>legacy</span>